public void WhenIMapSomeTypeObjectToSomeTypeEntity() { var s = ScenarioContext.Current.Get<TypeMapStore>(); SomeTypeEntity ste = new SomeTypeEntity(); s.Map<SomeTypeObject, SomeTypeEntity>(ScenarioContext.Current.Get<SomeTypeObject>(), ste); ScenarioContext.Current.Set(ste); }
public void GivenIHaveAnSomeTypeEntityWithTheFollowingProperties(Table table) { SomeTypeEntity ste = new SomeTypeEntity(); ste.AccountNumber = table.Rows[0][0].ToString(); List<SomeTypeItem> itemList = new List<SomeTypeItem>(); SomeTypeItem sti = new SomeTypeItem(); sti.ItemNumber = table.Rows[0][1].ToString(); itemList.Add(sti); SomeTypeItem sti2 = new SomeTypeItem(); sti2.ItemNumber = table.Rows[1][1].ToString(); itemList.Add(sti2); ste.SomeTypeItemList = itemList; ste.Bytes = new byte[] { 12, 3, 5, 76, 8, 0, 6, 125 }; ste.StringArray = new string[] { "Hello" }; ste.ObjectArray = new SomeTypeItem[] { sti }; ScenarioContext.Current.Set(ste); }