예제 #1
0
        public void SetDoubleNameProperty(string sRuneName, string sRuneValue, bool bAddOrReduce, int nType)
        {
            string[] sRuneValueArray = ((string)(sRuneValue)).Split(';');
            string[] sRuneNameArray  = null;
            if (sRuneValueArray.Length > 1)
            {
                sRuneName      = sRuneName.Replace("\n", "");
                sRuneNameArray = ((string)(sRuneName)).Split(';');
            }

            if (sRuneNameArray != null)
            {
                if (sRuneNameArray.Length != sRuneValueArray.Length)
                {
                    Debug.LogWarning("SetRunePagePointsInfo : runeinfo.csv doubleproperty config is wrong");
                    return;
                }
            }

            for (int i = 0; i < sRuneValueArray.Length; i++)
            {
                string sPropertyName = "";
                if (sRuneNameArray == null)
                {
                    sPropertyName = sRuneName;
                }
                else
                {
                    sPropertyName = sRuneNameArray[i];
                }

                double nRuneProValue = (double.Parse(sRuneValueArray[i]));

                if (!bAddOrReduce)
                {
                    nRuneProValue = -nRuneProValue;
                }

                double nOldValue = 0;
                if (uCurRunePageData.dRuneTypeNameTempCount.ContainsKey(sPropertyName))
                {
                    nOldValue = uCurRunePageData.dRuneTypeNameTempCount[sPropertyName].typeValue;
                }
                else
                {
                    RuneTypeNameInfo nameInfo = new RuneTypeNameInfo();
                    nameInfo.nType = nType;
                    uCurRunePageData.dRuneTypeNameTempCount[sPropertyName] = nameInfo;
                }

                uCurRunePageData.dRuneTypeNameTempCount[sPropertyName].typeValue = nOldValue + nRuneProValue;
            }
        }
예제 #2
0
        public void SetSaveData()
        {
            // 覆盖缓存 临时数据->缓存
            if (!bIsChanged)
            {
                return;
            }

            dRuneRecordSlotPoints.Clear();
            foreach (int nRuneIdKey in dRuneTempSlotInfo.Keys)
            {
                int nPoints = dRuneTempSlotInfo[nRuneIdKey];
                // 本地记录缓存
                dRuneRecordSlotPoints[nRuneIdKey] = nPoints;
            }

            dRuneTypeNameRecordCount.Clear();
            foreach (string sRuneName in dRuneTypeNameTempCount.Keys)
            {
                double nValue = dRuneTypeNameTempCount[sRuneName].typeValue;
                int    nType  = dRuneTypeNameTempCount[sRuneName].nType;
                // 本地记录缓存
                if (dRuneTypeNameRecordCount.ContainsKey(sRuneName))
                {
                    dRuneTypeNameRecordCount[sRuneName].typeValue = nValue;
                    dRuneTypeNameRecordCount[sRuneName].nType     = nType;
                }
                else
                {
                    RuneTypeNameInfo runeTypeNameInfo = new RuneTypeNameInfo();
                    runeTypeNameInfo.typeValue          = nValue;
                    runeTypeNameInfo.nType              = nType;
                    dRuneTypeNameRecordCount[sRuneName] = runeTypeNameInfo;
                }
            }

            sRecordName = sTempName;

            return;
        }