public void Update(Car Entity) { using (ReCapProjectContext context = new ReCapProjectContext()) { var updatedCar = context.Entry(Entity); updatedCar.State = EntityState.Modified; context.SaveChanges(); } }
public void Update(Car entity) { using (ReCapProjectContext context = new ReCapProjectContext()) { var updatedEntity = context.Entry(entity); //ref. yakala updatedEntity.State = EntityState.Modified; //o aslında güncel. nesne context.SaveChanges(); //gün } }
public void Delete(Car Entity) { using (ReCapProjectContext context = new ReCapProjectContext()) { var deletedCar = context.Entry(Entity); deletedCar.State = EntityState.Deleted; context.SaveChanges(); } }
public void Add(Color Entity) { using (ReCapProjectContext context = new ReCapProjectContext()) { var addedColor = context.Entry(Entity); addedColor.State = EntityState.Added; context.SaveChanges(); } }
public void Update(Car entity) { using (ReCapProjectContext context = new ReCapProjectContext()) { var updatedEntity = context.Entry(entity); //gelen parametredeki özelliklerde olan nesneyi eşleştir updatedEntity.State = EntityState.Modified; context.SaveChanges(); } }
public void Delete(Car entity) { using (ReCapProjectContext context = new ReCapProjectContext()) { var deletedEntity = context.Entry(entity); //ref. yakala deletedEntity.State = EntityState.Deleted; //o aslında eklenecek nesne context.SaveChanges(); //ekle } }
public void Update(Rental entity) { using (ReCapProjectContext context = new ReCapProjectContext()) { var updateEntity = context.Entry(entity); updateEntity.State = EntityState.Modified; context.SaveChanges(); } }
public void Delete(Rental entity) { using (ReCapProjectContext context = new ReCapProjectContext()) { var deletedEntity = context.Entry(entity); deletedEntity.State = EntityState.Deleted; context.SaveChanges(); } }
public void Add(Rental entity) { using (ReCapProjectContext context = new ReCapProjectContext()) { var addedEntity = context.Entry(entity); addedEntity.State = EntityState.Added; context.SaveChanges(); } }
public void Update(Color entity) { using (ReCapProjectContext context = new ReCapProjectContext()) { var updatedEntity = context.Entry(entity); updatedEntity.State = EntityState.Added; context.SaveChanges(); } }
public void Add(Car entity) { //IDisposable pattern implementation of c# using (ReCapProjectContext context = new ReCapProjectContext()) { var addedEntity = context.Entry(entity); //ref. yakala addedEntity.State = EntityState.Added; //o aslında eklenecek nesne context.SaveChanges(); //ekle } }
public void Add(Car Entity) { using (ReCapProjectContext context = new ReCapProjectContext()) { var addedCar = context.Entry(Entity); if (addedCar.Entity.Description.Length >= 2 && addedCar.Entity.DailyPrice > 0) { Console.WriteLine("Araba açıklaması en az 2 karakter olmalıdır."); } else if (addedCar.Entity.Description.Length >= 2 && addedCar.Entity.DailyPrice < 0) { Console.WriteLine("Araba günlük fiyatı 0 dan büyük olmalıdır."); } else { addedCar.State = EntityState.Added; context.SaveChanges(); } } }