public void Initialize() { Character = new CharacterMasterTable(); Equipment = new EquipmentMasterTable(); Enemy = new EnemyMasterTable(); Character.Load(); Equipment.Load(); Enemy.Load(); //Skill.Load(); }
public void Initialize() { Character = new CharacterMasterTable(); Equipment = new EquipmentMasterTable(); Enemy = new EnemyMasterTable(); Item = new ItemMasterTable(); Job = new JobMasterTable(); Icon = new IconMasterTable(); Skill = new SkillMasterTable(); Wave = new WaveMasterTable(); Behavior = new BehaviorMasterTable(); Character.Load(); Equipment.Load(); Enemy.Load(); Item.Load(); Job.Load(); Icon.Load(); Skill.Load(); Wave.Load(); Behavior.Load(); }