public void Init() { GfxSystem.ListenKeyPressState( Keyboard.Code.Z, Keyboard.Code.X, Keyboard.Code.Space, Keyboard.Code.Period, Keyboard.Code.W, Keyboard.Code.S, Keyboard.Code.A, Keyboard.Code.D, Keyboard.Code.P); GfxSystem.ListenKeyboardEvent(Keyboard.Code.P, this.SwitchHero); GfxSystem.ListenKeyboardEvent(Keyboard.Code.Z, this.SwitchDebug); GfxSystem.ListenKeyboardEvent(Keyboard.Code.X, this.SwitchObserver); GfxSystem.ListenKeyboardEvent(Keyboard.Code.Space, this.InteractObject); GfxSystem.ListenKeyboardEvent(Keyboard.Code.Period, this.PrintPosition); GfxSystem.ListenTouchEvent(TouchEvent.Cesture, this.TouchHandle); }