public static void Calc(NpcInfo npc) { AttrCalculateUtility.ResetBaseProperty(npc); AttrCalculateUtility.RefixAttrByEquipment(npc); AttrCalculateUtility.RefixAttrByImpact(npc); }
public static void Calc(UserInfo user) { AttrCalculateUtility.ResetBaseProperty(user); AttrCalculateUtility.RefixAttrByEquipment(user); AttrCalculateUtility.RefixAttrByImpact(user); }