public void Start()
        {
            if (!Worker.IsBusy)
            {
                Accessor = new MemoryAccessor(ProcessName);

                Worker.DoWork             += OnStart;
                Worker.RunWorkerCompleted += OnDone;

                if (_isContinous)
                {
                    Worker.ProgressChanged += OnProgressChanged;
                }

                Worker.RunWorkerAsync();
            }
        }