/** 创建一个query */ public static FGameplayTagQuery BuildQuery(CGameplayTagQueryExpression RootQueryExpr, string InDescription = "") { FGameplayTagQuery Q = new FGameplayTagQuery(); Q.Build(RootQueryExpr, InDescription); return(Q); }
/** * 本container是否满足参数query */ public bool MatchesQuery(FGameplayTagQuery Query) { return(Query.Matches(this)); }
public FQueryEvaluator(FGameplayTagQuery Q) { Query = Q; }