public void MoveElement(IslandElement islandElement, Vector3 newPosition) { if (!islandElement.NearOthersController.IsActive) { return; } index.Move(islandElement, newPosition); var nearElements = GetElementsNear(islandElement); foreach (var nearElement in nearElements) { nearElement.NearOthersController.NotifyChanges(); } }
public void Move(ICircleElement element, Vector3 Position) { decoSpaceIndex.Move(element, Position); }