public override void Init(IslandElement IslandElement, IslandElementUnityStatsViewFactory IslandElementUnityStatsViewFactory) { drawLifeStats = false; elem = IslandElement; fac = IslandElementUnityStatsViewFactory; base.Init(IslandElement, IslandElementUnityStatsViewFactory); }
public IslandElementUnityStatsView(IslandElement IslandElement, IslandElementUnityStatsViewFactory IslandElementUnityStatsViewFactory) { Init(IslandElement, IslandElementUnityStatsViewFactory); }