private static void SendServerUnk1(int ClientIndex) { /* * 43 00 L * 07 A1 Opcode * 00 00 Secu * * 03 00 count * * 11 00 * 67 73 70 6B 72 31 2E 6A 6F 79 6D 61 78 2E 63 6F 6D BD string_ip * 32 01 port */ PacketWriter2 writer = new PacketWriter2(SERVER_OPCODES.LOGIN_SERVER_AUTH_UNK1); writer.AddByte(0x01); writer.AddByte(0x00); string str_ip = "127.0.0.1"; writer.AddByte(0x09); writer.AddByte(0x00); writer.AddString(str_ip, str_ip.Length); writer.AddByte(0x3D); writer.AddByte(0xA4); ServerSocket.Send(writer.GetBytes(), ClientIndex); }
private static void SendLauncherUnk1(int ClientIndex) { PacketWriter2 writer = new PacketWriter2(SERVER_OPCODES.LOGIN_SERVER_LAUNCHER_UNK1, 1026, true); //01 01 04 02 writer.AddByte(0x01); writer.AddByte(0x01); writer.AddByte(0x04); writer.AddByte(0x02); ServerSocket.Send(writer.GetBytes(), ClientIndex); }
private static void SendServerUnk1(int ClientIndex) { /* 43 00 L 07 A1 Opcode 00 00 Secu 03 00 count 11 00 67 73 70 6B 72 31 2E 6A 6F 79 6D 61 78 2E 63 6F 6D BD string_ip 32 01 port */ PacketWriter2 writer = new PacketWriter2(SERVER_OPCODES.LOGIN_SERVER_AUTH_UNK1); writer.AddByte(0x01); writer.AddByte(0x00); string str_ip = "127.0.0.1"; writer.AddByte(0x09); writer.AddByte(0x00); writer.AddString(str_ip, str_ip.Length); writer.AddByte(0x3D); writer.AddByte(0xA4); ServerSocket.Send(writer.GetBytes(), ClientIndex); }