public void AddRemoveBlues(Systems ch, Global.slotItem item, bool add) { try { LoadBluesid(item.dbID); string name; if (Data.ItemBlue.ContainsKey(item.dbID)) { for (int k = 0; k < Data.ItemBlue[item.dbID].totalblue; k++) { name = Convert.ToString(Data.ItemBlue[item.dbID].blue[k]); switch (name) { case "MATTR_INT": if (Data.ItemBlue[item.dbID].blue.Contains("MATTR_INT")) { if (add) { ch.Character.Stat.Intelligence += Convert.ToInt16(Data.ItemBlue[item.dbID].blueamount[k]); ch.UpdateIntelligenceInfo(Convert.ToSByte(Data.ItemBlue[item.dbID].blueamount[k])); ch.SetStat(); ch.UpdateMp(); } else { ch.Character.Stat.Intelligence -= Convert.ToInt16(Data.ItemBlue[item.dbID].blueamount[k]); ch.UpdateIntelligenceMinus(Convert.ToSByte(Data.ItemBlue[item.dbID].blueamount[k])); ch.SetStat(); ch.UpdateMp(); } ch.SavePlayerInfo(); } break; case "MATTR_STR": if (Data.ItemBlue[item.dbID].blue.Contains("MATTR_STR")) { if (add) { ch.Character.Stat.Strength += Convert.ToInt16(Data.ItemBlue[item.dbID].blueamount[k]); ch.UpdateStrengthInfo(Convert.ToSByte(Data.ItemBlue[item.dbID].blueamount[k])); ch.SetStat(); ch.UpdateHp(); } else { ch.Character.Stat.Strength -= Convert.ToInt16(Data.ItemBlue[item.dbID].blueamount[k]); ch.UpdateStrengthMinus(Convert.ToSByte(Data.ItemBlue[item.dbID].blueamount[k])); ch.SetStat(); ch.UpdateHp(); } ch.SavePlayerInfo(); } break; case "MATTR_LUCK": if (Data.ItemBlue[item.dbID].blue.Contains("MATTR_LUCK")) { if (add) ch.Character.Blues.Luck += Convert.ToInt16(Data.ItemBlue[item.dbID].blueamount[k]); else ch.Character.Blues.Luck -= Convert.ToInt16(Data.ItemBlue[item.dbID].blueamount[k]); } break; case "MATTR_HP": if (Data.ItemBlue[item.dbID].blue.Contains("MATTR_HP")) { if (add) ch.Character.Stat.Hp += Convert.ToInt16(Data.ItemBlue[item.dbID].blueamount[k]); else ch.Character.Stat.Hp -= Convert.ToInt16(Data.ItemBlue[item.dbID].blueamount[k]); ch.client.Send(Packet.PlayerStat(ch.Character)); ch.UpdateHp(); ch.SavePlayerInfo(); } break; case "MATTR_MP": if (Data.ItemBlue[item.dbID].blue.Contains("MATTR_MP")) { if (add) ch.Character.Stat.Mp += Convert.ToInt16(Data.ItemBlue[item.dbID].blueamount[k]); else ch.Character.Stat.Mp -= Convert.ToInt16(Data.ItemBlue[item.dbID].blueamount[k]); ch.client.Send(Packet.PlayerStat(ch.Character)); ch.UpdateMp(); ch.SavePlayerInfo(); } break; case "MATTR_REGENHPMP": // hp/mp regen inc(%) if (Data.ItemBlue[item.dbID].blue.Contains("MATTR_REGENHPMP")) { if (add) { ch.Character.Blues.mpregen += Convert.ToDouble(Data.ItemBlue[item.dbID].blueamount[k]); ch.Character.Blues.hpregen += Convert.ToDouble(Data.ItemBlue[item.dbID].blueamount[k]); } else { ch.Character.Blues.mpregen -= Convert.ToDouble(Data.ItemBlue[item.dbID].blueamount[k]); ch.Character.Blues.hpregen -= Convert.ToDouble(Data.ItemBlue[item.dbID].blueamount[k]); } } break; case "MATTR_RESIST_FROSTBITE": if (Data.ItemBlue[item.dbID].blue.Contains("MATTR_RESIST_FROSTBITE")) { if (add) ch.Character.Blues.Resist_Frostbite += Convert.ToInt16(Data.ItemBlue[item.dbID].blueamount[k]); else ch.Character.Blues.Resist_Frostbite -= Convert.ToInt16(Data.ItemBlue[item.dbID].blueamount[k]); } break; case "MATTR_RESIST_ESHOCK": if (Data.ItemBlue[item.dbID].blue.Contains("MATTR_RESIST_ESHOCK")) { if (add) ch.Character.Blues.Resist_Eshock += Convert.ToInt16(Data.ItemBlue[item.dbID].blueamount[k]); else ch.Character.Blues.Resist_Eshock -= Convert.ToInt16(Data.ItemBlue[item.dbID].blueamount[k]); } break; case "MATTR_RESIST_BURN": if (Data.ItemBlue[item.dbID].blue.Contains("MATTR_RESIST_BURN")) { if (add) ch.Character.Blues.Resist_Burn += Convert.ToInt16(Data.ItemBlue[item.dbID].blueamount[k]); else ch.Character.Blues.Resist_Burn -= Convert.ToInt16(Data.ItemBlue[item.dbID].blueamount[k]); } break; case "MATTR_RESIST_POISON": if (Data.ItemBlue[item.dbID].blue.Contains("MATTR_RESIST_POISON")) { if (add) ch.Character.Blues.Resist_Poison += Convert.ToInt16(Data.ItemBlue[item.dbID].blueamount[k]); else ch.Character.Blues.Resist_Poison -= Convert.ToInt16(Data.ItemBlue[item.dbID].blueamount[k]); } break; case "MATTR_RESIST_ZOMBIE": if (Data.ItemBlue[item.dbID].blue.Contains("MATTR_RESIST_ZOMBIE")) { if (add) ch.Character.Blues.Resist_Zombie += Convert.ToInt16(Data.ItemBlue[item.dbID].blueamount[k]); else ch.Character.Blues.Resist_Zombie -= Convert.ToInt16(Data.ItemBlue[item.dbID].blueamount[k]); } break; case "MATTR_STR_3JOB": if (Data.ItemBlue[item.dbID].blue.Contains("MATTR_STR_3JOB")) { if (add) { ch.Character.Stat.Strength += Convert.ToInt16(Data.ItemBlue[item.dbID].blueamount[k]); ch.UpdateStrengthInfo(Convert.ToSByte(Data.ItemBlue[item.dbID].blueamount[k])); ch.SetStat(); ch.UpdateHp(); } else { ch.Character.Stat.Strength -= Convert.ToInt16(Data.ItemBlue[item.dbID].blueamount[k]); ch.UpdateStrengthMinus(Convert.ToSByte(Data.ItemBlue[item.dbID].blueamount[k])); ch.SetStat(); ch.UpdateHp(); } ch.SavePlayerInfo(); } break; case "MATTR_INT_3JOB": if (Data.ItemBlue[item.dbID].blue.Contains("MATTR_INT_3JOB")) { if (add) { ch.Character.Stat.Intelligence += Convert.ToInt16(Data.ItemBlue[item.dbID].blueamount[k]); ch.UpdateIntelligenceInfo(Convert.ToSByte(Data.ItemBlue[item.dbID].blueamount[k])); ch.SetStat(); ch.UpdateMp(); } else { ch.Character.Stat.Intelligence -= Convert.ToInt16(Data.ItemBlue[item.dbID].blueamount[k]); ch.UpdateIntelligenceMinus(Convert.ToSByte(Data.ItemBlue[item.dbID].blueamount[k])); ch.SetStat(); ch.UpdateMp(); } ch.SavePlayerInfo(); } break; case "MATTR_STR_AVATAR": if (Data.ItemBlue[item.dbID].blue.Contains("MATTR_STR_AVATAR")) { if (add) { ch.Character.Stat.Strength += Convert.ToInt16(Data.ItemBlue[item.dbID].blueamount[k]); ch.UpdateStrengthInfo(Convert.ToSByte(Data.ItemBlue[item.dbID].blueamount[k])); ch.SetStat(); ch.UpdateHp(); } else { ch.Character.Stat.Strength -= Convert.ToInt16(Data.ItemBlue[item.dbID].blueamount[k]); ch.UpdateStrengthMinus(Convert.ToSByte(Data.ItemBlue[item.dbID].blueamount[k])); ch.SetStat(); ch.UpdateHp(); } ch.SavePlayerInfo(); } break; case "MATTR_INT_AVATAR": if (Data.ItemBlue[item.dbID].blue.Contains("MATTR_INT_AVATAR")) { if (add) { ch.Character.Stat.Intelligence += Convert.ToInt16(Data.ItemBlue[item.dbID].blueamount[k]); ch.UpdateIntelligenceInfo(Convert.ToSByte(Data.ItemBlue[item.dbID].blueamount[k])); ch.SetStat(); ch.UpdateMp(); } else { ch.Character.Stat.Intelligence -= Convert.ToInt16(Data.ItemBlue[item.dbID].blueamount[k]); ch.UpdateIntelligenceMinus(Convert.ToSByte(Data.ItemBlue[item.dbID].blueamount[k])); ch.SetStat(); ch.UpdateMp(); } ch.SavePlayerInfo(); } break; case "MATTR_AVATAR_STR": if (Data.ItemBlue[item.dbID].blue.Contains("MATTR_AVATAR_STR")) { if (add) { ch.Character.Stat.Strength += Convert.ToInt16(Data.ItemBlue[item.dbID].blueamount[k]); ch.UpdateStrengthInfo(Convert.ToSByte(Data.ItemBlue[item.dbID].blueamount[k])); ch.SetStat(); ch.UpdateHp(); } else { ch.Character.Stat.Strength -= Convert.ToInt16(Data.ItemBlue[item.dbID].blueamount[k]); ch.UpdateStrengthMinus(Convert.ToSByte(Data.ItemBlue[item.dbID].blueamount[k])); ch.SetStat(); ch.UpdateHp(); } ch.SavePlayerInfo(); } break; case "MATTR_AVATAR_INT": if (Data.ItemBlue[item.dbID].blue.Contains("MATTR_AVATAR_INT")) { if (add) { ch.Character.Stat.Intelligence += Convert.ToInt16(Data.ItemBlue[item.dbID].blueamount[k]); ch.UpdateIntelligenceInfo(Convert.ToSByte(Data.ItemBlue[item.dbID].blueamount[k])); ch.SetStat(); ch.UpdateMp(); } else { ch.Character.Stat.Intelligence -= Convert.ToInt16(Data.ItemBlue[item.dbID].blueamount[k]); ch.UpdateIntelligenceMinus(Convert.ToSByte(Data.ItemBlue[item.dbID].blueamount[k])); ch.SetStat(); ch.UpdateMp(); } ch.SavePlayerInfo(); } break; case "MATTR_AVATAR_HR": if (Data.ItemBlue[item.dbID].blue.Contains("MATTR_AVATAR_HR")) { if (add) { ch.Character.Blues.UpdatedStats[item.dbID].Hit = (ch.Character.Stat.Hit / 100) * Convert.ToDouble(Data.ItemBlue[item.dbID].blueamount[k]); ch.Character.Stat.Hit += ch.Character.Blues.UpdatedStats[item.dbID].Hit; } else { ch.Character.Stat.Hit -= ch.Character.Blues.UpdatedStats[item.dbID].Hit; ch.Character.Blues.UpdatedStats[item.dbID].Hit = 0; } ch.client.Send(Packet.PlayerStat(ch.Character)); ch.SavePlayerInfo(); } break; case "MATTR_AVATAR_ER": if (Data.ItemBlue[item.dbID].blue.Contains("MATTR_AVATAR_ER")) { if (add) { ch.Character.Blues.UpdatedStats[item.dbID].Parry = (ch.Character.Stat.Parry / 100) * Convert.ToDouble(Data.ItemBlue[item.dbID].blueamount[k]); ch.Character.Stat.Parry += ch.Character.Blues.UpdatedStats[item.dbID].Parry; } else { ch.Character.Stat.Parry -= ch.Character.Blues.UpdatedStats[item.dbID].Parry; ch.Character.Blues.UpdatedStats[item.dbID].Parry = 0; } ch.client.Send(Packet.PlayerStat(ch.Character)); ch.SavePlayerInfo(); } break; case "MATTR_ER": //parry rate inc if (Data.ItemBlue[item.dbID].blue.Contains("MATTR_ER")) { if (add) { ch.Character.Blues.UpdatedStats[item.dbID].Parry = (ch.Character.Stat.Parry / 100) * Convert.ToDouble(Data.ItemBlue[item.dbID].blueamount[k]); ch.Character.Stat.Parry += ch.Character.Blues.UpdatedStats[item.dbID].Parry; } else { ch.Character.Stat.Parry -= ch.Character.Blues.UpdatedStats[item.dbID].Parry; ch.Character.Blues.UpdatedStats[item.dbID].Parry = 0; } ch.client.Send(Packet.PlayerStat(ch.Character)); ch.SavePlayerInfo(); } break; case "MATTR_HR": //attack rate inc (%) if (Data.ItemBlue[item.dbID].blue.Contains("MATTR_HR")) { if (add) { ch.Character.Blues.UpdatedStats[item.dbID].Hit = (ch.Character.Stat.Hit / 100) * Convert.ToDouble(Data.ItemBlue[item.dbID].blueamount[k]); ch.Character.Stat.Hit += ch.Character.Blues.UpdatedStats[item.dbID].Hit; } else { ch.Character.Stat.Hit -= ch.Character.Blues.UpdatedStats[item.dbID].Hit; ch.Character.Blues.UpdatedStats[item.dbID].Hit = 0; } ch.client.Send(Packet.PlayerStat(ch.Character)); ch.SavePlayerInfo(); } break; case "MATTR_AVATAR_HP": if (Data.ItemBlue[item.dbID].blue.Contains("MATTR_AVATAR_HP")) { if (add) ch.Character.Stat.Hp += Convert.ToInt16(Data.ItemBlue[item.dbID].blueamount[k]); else ch.Character.Stat.Hp -= Convert.ToInt16(Data.ItemBlue[item.dbID].blueamount[k]); ch.client.Send(Packet.PlayerStat(ch.Character)); ch.UpdateHp(); ch.SavePlayerInfo(); } break; case "MATTR_AVATAR_MP": if (Data.ItemBlue[item.dbID].blue.Contains("MATTR_AVATAR_MP")) { if (add) ch.Character.Stat.Mp += Convert.ToInt16(Data.ItemBlue[item.dbID].blueamount[k]); else ch.Character.Stat.Mp -= Convert.ToInt16(Data.ItemBlue[item.dbID].blueamount[k]); ch.client.Send(Packet.PlayerStat(ch.Character)); ch.UpdateMp(); ch.SavePlayerInfo(); } break; case "MATTR_AVATAR_DRUA": // damage increase if (Data.ItemBlue[item.dbID].blue.Contains("MATTR_AVATAR_DRUA")) { if (add) { ch.Character.Blues.UpdatedStats[item.dbID].MinPhyAttack = (ch.Character.Stat.MinPhyAttack / 100) * Convert.ToDouble(Data.ItemBlue[item.dbID].blueamount[k]); ch.Character.Blues.UpdatedStats[item.dbID].MaxPhyAttack = (ch.Character.Stat.MaxPhyAttack / 100) * Convert.ToDouble(Data.ItemBlue[item.dbID].blueamount[k]); ch.Character.Blues.UpdatedStats[item.dbID].MinMagAttack = (ch.Character.Stat.MinMagAttack / 100) * Convert.ToDouble(Data.ItemBlue[item.dbID].blueamount[k]); ch.Character.Blues.UpdatedStats[item.dbID].MaxMagAttack = (ch.Character.Stat.MaxMagAttack / 100) * Convert.ToDouble(Data.ItemBlue[item.dbID].blueamount[k]); ch.Character.Stat.MinPhyAttack += ch.Character.Blues.UpdatedStats[item.dbID].MinPhyAttack; ch.Character.Stat.MaxPhyAttack += ch.Character.Blues.UpdatedStats[item.dbID].MaxPhyAttack; ch.Character.Stat.MinMagAttack += ch.Character.Blues.UpdatedStats[item.dbID].MinMagAttack; ch.Character.Stat.MaxMagAttack += ch.Character.Blues.UpdatedStats[item.dbID].MaxMagAttack; } else { ch.Character.Stat.MinPhyAttack -= ch.Character.Blues.UpdatedStats[item.dbID].MinPhyAttack; ch.Character.Stat.MaxPhyAttack -= ch.Character.Blues.UpdatedStats[item.dbID].MaxPhyAttack; ch.Character.Stat.MinMagAttack -= ch.Character.Blues.UpdatedStats[item.dbID].MinMagAttack; ch.Character.Stat.MaxMagAttack -= ch.Character.Blues.UpdatedStats[item.dbID].MaxMagAttack; ch.Character.Blues.UpdatedStats[item.dbID].MinPhyAttack = 0; ch.Character.Blues.UpdatedStats[item.dbID].MaxPhyAttack = 0; ch.Character.Blues.UpdatedStats[item.dbID].MinMagAttack = 0; ch.Character.Blues.UpdatedStats[item.dbID].MaxMagAttack = 0; } ch.client.Send(Packet.PlayerStat(ch.Character)); ch.SavePlayerInfo(); } break; case "MATTR_AVATAR_DARA": // damage absorption if (Data.ItemBlue[item.dbID].blue.Contains("MATTR_AVATAR_DARA")) { if (add) { //ch.Character.Stat.phy_Absorb += Convert.ToInt16(Data.ItemBlue[item.dbID].blueamount[k]); //ch.Character.Stat.mag_Absorb += Convert.ToInt16(Data.ItemBlue[item.dbID].blueamount[k]); } else { //ch.Character.Stat.phy_Absorb -= Convert.ToInt16(Data.ItemBlue[item.dbID].blueamount[k]); //ch.Character.Stat.mag_Absorb -= Convert.ToInt16(Data.ItemBlue[item.dbID].blueamount[k]); } } break; case "MATTR_AVATAR_MDIA": // ignore monster defense if (Data.ItemBlue[item.dbID].blue.Contains("MATTR_AVATAR_MDIA")) { if (add) { ch.Character.Blues.MonsterIgnorance += Convert.ToInt32(Data.ItemBlue[item.dbID].blueamount[k]); } else { ch.Character.Blues.MonsterIgnorance -= Convert.ToInt32(Data.ItemBlue[item.dbID].blueamount[k]); } } break; case "MATTR_AVATAR_HPRG": //hp recovery increase if (Data.ItemBlue[item.dbID].blue.Contains("MATTR_AVATAR_HPRG")) { if (add) { ch.Character.Blues.hpregen += Convert.ToDouble(Data.ItemBlue[item.dbID].blueamount[k]); } else { ch.Character.Blues.hpregen -= Convert.ToDouble(Data.ItemBlue[item.dbID].blueamount[k]); } } break; case "MATTR_AVATAR_MPRG": //mp recovery increase if (Data.ItemBlue[item.dbID].blue.Contains("MATTR_AVATAR_MPRG")) { if (add) { ch.Character.Blues.mpregen += Convert.ToDouble(Data.ItemBlue[item.dbID].blueamount[k]); } else { ch.Character.Blues.mpregen -= Convert.ToDouble(Data.ItemBlue[item.dbID].blueamount[k]); } } break; case "MATTR_RESIST_STUN": if (Data.ItemBlue[item.dbID].blue.Contains("MATTR_RESIST_STUN")) { if (add) ch.Character.Blues.Resist_Stun += Convert.ToInt16(Data.ItemBlue[item.dbID].blueamount[k]); else ch.Character.Blues.Resist_Stun -= Convert.ToInt16(Data.ItemBlue[item.dbID].blueamount[k]); } break; case "MATTR_RESIST_CSMP": if (Data.ItemBlue[item.dbID].blue.Contains("MATTR_RESIST_CSMP")) { if (add) ch.Character.Blues.Resist_CSMP += Convert.ToInt16(Data.ItemBlue[item.dbID].blueamount[k]); else ch.Character.Blues.Resist_CSMP -= Convert.ToInt16(Data.ItemBlue[item.dbID].blueamount[k]); } break; case "MATTR_RESIST_DISEASE": if (Data.ItemBlue[item.dbID].blue.Contains("MATTR_RESIST_DISEASE")) { if (add) ch.Character.Blues.Resist_Disease += Convert.ToInt16(Data.ItemBlue[item.dbID].blueamount[k]); else ch.Character.Blues.Resist_Disease -= Convert.ToInt16(Data.ItemBlue[item.dbID].blueamount[k]); } break; case "MATTR_RESIST_SLEEP": if (Data.ItemBlue[item.dbID].blue.Contains("MATTR_RESIST_SLEEP")) { if (add) ch.Character.Blues.Resist_Sleep += Convert.ToInt16(Data.ItemBlue[item.dbID].blueamount[k]); else ch.Character.Blues.Resist_Sleep -= Convert.ToInt16(Data.ItemBlue[item.dbID].blueamount[k]); } break; case "MATTR_RESIST_FEAR": if (Data.ItemBlue[item.dbID].blue.Contains("MATTR_RESIST_FEAR")) { if (add) ch.Character.Blues.Resist_Fear += Convert.ToInt16(Data.ItemBlue[item.dbID].blueamount[k]); else ch.Character.Blues.Resist_Fear -= Convert.ToInt16(Data.ItemBlue[item.dbID].blueamount[k]); } break; case "MATTR_NASRUN_UMDU": //damage increase(only @ uniques) if (Data.ItemBlue[item.dbID].blue.Contains("MATTR_NASRUN_UMDU")) { if (add) { ch.Character.Blues.UniqueDMGInc += Convert.ToInt32(Data.ItemBlue[item.dbID].blueamount[k]); } else { ch.Character.Blues.UniqueDMGInc += Convert.ToInt32(Data.ItemBlue[item.dbID].blueamount[k]); } } break; case "MATTR_NASRUN_HPNA": //maximum hp increase if (Data.ItemBlue[item.dbID].blue.Contains("MATTR_NASRUN_HPNA")) { if (add) { ch.Character.Stat.Hp += Convert.ToInt32(Data.ItemBlue[item.dbID].blueamount[k]); ch.Character.Stat.SecondHp += Convert.ToInt32(Data.ItemBlue[item.dbID].blueamount[k]); } else { ch.Character.Stat.Hp -= Convert.ToInt32(Data.ItemBlue[item.dbID].blueamount[k]); ch.Character.Stat.SecondHp -= Convert.ToInt32(Data.ItemBlue[item.dbID].blueamount[k]); } ch.UpdateHp(); ch.SavePlayerInfo(); } break; case "MATTR_NASRUN_MPNA": //maximum mp increase if (Data.ItemBlue[item.dbID].blue.Contains("MATTR_NASRUN_MPNA")) { if (add) { ch.Character.Stat.Mp += Convert.ToInt32(Data.ItemBlue[item.dbID].blueamount[k]); ch.Character.Stat.SecondMP += Convert.ToInt32(Data.ItemBlue[item.dbID].blueamount[k]); } else { ch.Character.Stat.Mp -= Convert.ToInt32(Data.ItemBlue[item.dbID].blueamount[k]); ch.Character.Stat.SecondMP -= Convert.ToInt32(Data.ItemBlue[item.dbID].blueamount[k]); } ch.UpdateMp(); ch.SavePlayerInfo(); } break; case "MATTR_NASRUN_BLOCKRATE": //blocking rate increase if (Data.ItemBlue[item.dbID].blue.Contains("MATTR_NASRUN_BLOCKRATE")) { if (add) { ch.Character.Stat.BlockRatio += Convert.ToInt32(Data.ItemBlue[item.dbID].blueamount[k]); } else { ch.Character.Stat.BlockRatio -= Convert.ToInt32(Data.ItemBlue[item.dbID].blueamount[k]); } ch.client.Send(Packet.PlayerStat(ch.Character)); ch.SavePlayerInfo(); } break; case "MATTR_STR_SET": if (Data.ItemBlue[item.dbID].blue.Contains("MATTR_STR_SET")) { if (add) { ch.Character.Stat.Strength += Convert.ToInt16(Data.ItemBlue[item.dbID].blueamount[k]); ch.UpdateStrengthInfo(Convert.ToSByte(Data.ItemBlue[item.dbID].blueamount[k])); ch.SetStat(); ch.UpdateHp(); } else { ch.Character.Stat.Strength -= Convert.ToInt16(Data.ItemBlue[item.dbID].blueamount[k]); ch.UpdateStrengthMinus(Convert.ToSByte(Data.ItemBlue[item.dbID].blueamount[k])); ch.SetStat(); ch.UpdateHp(); } ch.SavePlayerInfo(); } break; case "MATTR_INT_SET": if (Data.ItemBlue[item.dbID].blue.Contains("MATTR_INT_SET")) { if (add) { ch.Character.Stat.Intelligence += Convert.ToInt16(Data.ItemBlue[item.dbID].blueamount[k]); ch.UpdateIntelligenceInfo(Convert.ToSByte(Data.ItemBlue[item.dbID].blueamount[k])); ch.SetStat(); ch.UpdateMp(); } else { ch.Character.Stat.Intelligence -= Convert.ToInt16(Data.ItemBlue[item.dbID].blueamount[k]); ch.UpdateIntelligenceMinus(Convert.ToSByte(Data.ItemBlue[item.dbID].blueamount[k])); ch.SetStat(); ch.UpdateMp(); } ch.SavePlayerInfo(); } break; case "MATTR_ER_SET": break; case "MATTR_HP_SET": if (Data.ItemBlue[item.dbID].blue.Contains("MATTR_HP_SET")) { if (add) ch.Character.Stat.Hp += Convert.ToInt16(Data.ItemBlue[item.dbID].blueamount[k]); else ch.Character.Stat.Hp -= Convert.ToInt16(Data.ItemBlue[item.dbID].blueamount[k]); ch.client.Send(Packet.PlayerStat(ch.Character)); ch.UpdateHp(); ch.SavePlayerInfo(); } break; case "MATTR_MP_SET": if (Data.ItemBlue[item.dbID].blue.Contains("MATTR_MP_SET")) { if (add) ch.Character.Stat.Mp += Convert.ToInt16(Data.ItemBlue[item.dbID].blueamount[k]); else ch.Character.Stat.Mp -= Convert.ToInt16(Data.ItemBlue[item.dbID].blueamount[k]); ch.client.Send(Packet.PlayerStat(ch.Character)); ch.UpdateMp(); ch.SavePlayerInfo(); } break; case "MATTR_LUCK_SET": if (Data.ItemBlue[item.dbID].blue.Contains("MATTR_LUCK_SET")) { if (add) ch.Character.Blues.Luck += Convert.ToInt16(Data.ItemBlue[item.dbID].blueamount[k]); else ch.Character.Blues.Luck -= Convert.ToInt16(Data.ItemBlue[item.dbID].blueamount[k]); } break; case "MATTR_AVATAR_STR_2": if (Data.ItemBlue[item.dbID].blue.Contains("MATTR_AVATAR_STR_2")) { if (add) { ch.Character.Stat.Strength += Convert.ToInt16(Data.ItemBlue[item.dbID].blueamount[k]); ch.UpdateStrengthInfo(Convert.ToSByte(Data.ItemBlue[item.dbID].blueamount[k])); ch.SetStat(); ch.UpdateHp(); } else { ch.Character.Stat.Strength -= Convert.ToInt16(Data.ItemBlue[item.dbID].blueamount[k]); ch.UpdateStrengthMinus(Convert.ToSByte(Data.ItemBlue[item.dbID].blueamount[k])); ch.SetStat(); ch.UpdateHp(); } ch.SavePlayerInfo(); } break; case "MATTR_AVATAR_STR_3": if (Data.ItemBlue[item.dbID].blue.Contains("MATTR_AVATAR_STR_3")) { if (add) { ch.Character.Stat.Strength += Convert.ToInt16(Data.ItemBlue[item.dbID].blueamount[k]); ch.UpdateStrengthInfo(Convert.ToSByte(Data.ItemBlue[item.dbID].blueamount[k])); ch.SetStat(); ch.UpdateHp(); } else { ch.Character.Stat.Strength -= Convert.ToInt16(Data.ItemBlue[item.dbID].blueamount[k]); ch.UpdateStrengthMinus(Convert.ToSByte(Data.ItemBlue[item.dbID].blueamount[k])); ch.SetStat(); ch.UpdateHp(); } ch.SavePlayerInfo(); } break; case "MATTR_AVATAR_STR_4": if (Data.ItemBlue[item.dbID].blue.Contains("MATTR_AVATAR_STR_4")) { if (add) { ch.Character.Stat.Strength += Convert.ToInt16(Data.ItemBlue[item.dbID].blueamount[k]); ch.UpdateStrengthInfo(Convert.ToSByte(Data.ItemBlue[item.dbID].blueamount[k])); ch.SetStat(); ch.UpdateHp(); } else { ch.Character.Stat.Strength -= Convert.ToInt16(Data.ItemBlue[item.dbID].blueamount[k]); ch.UpdateStrengthMinus(Convert.ToSByte(Data.ItemBlue[item.dbID].blueamount[k])); ch.SetStat(); ch.UpdateHp(); } ch.SavePlayerInfo(); } break; case "MATTR_AVATAR_INT_2": if (Data.ItemBlue[item.dbID].blue.Contains("MATTR_AVATAR_INT_2")) { if (add) { ch.Character.Stat.Intelligence += Convert.ToInt16(Data.ItemBlue[item.dbID].blueamount[k]); ch.UpdateIntelligenceInfo(Convert.ToSByte(Data.ItemBlue[item.dbID].blueamount[k])); ch.SetStat(); ch.UpdateMp(); } else { ch.Character.Stat.Intelligence -= Convert.ToInt16(Data.ItemBlue[item.dbID].blueamount[k]); ch.UpdateIntelligenceMinus(Convert.ToSByte(Data.ItemBlue[item.dbID].blueamount[k])); ch.SetStat(); ch.UpdateMp(); } ch.SavePlayerInfo(); } break; case "MATTR_AVATAR_INT_3": if (Data.ItemBlue[item.dbID].blue.Contains("MATTR_AVATAR_INT_3")) { if (add) { ch.Character.Stat.Intelligence += Convert.ToInt16(Data.ItemBlue[item.dbID].blueamount[k]); ch.UpdateIntelligenceInfo(Convert.ToSByte(Data.ItemBlue[item.dbID].blueamount[k])); ch.SetStat(); ch.UpdateMp(); } else { ch.Character.Stat.Intelligence -= Convert.ToInt16(Data.ItemBlue[item.dbID].blueamount[k]); ch.UpdateIntelligenceMinus(Convert.ToSByte(Data.ItemBlue[item.dbID].blueamount[k])); ch.SetStat(); ch.UpdateMp(); } ch.SavePlayerInfo(); } break; case "MATTR_AVATAR_INT_4": if (Data.ItemBlue[item.dbID].blue.Contains("MATTR_AVATAR_INT_4")) { if (add) { ch.Character.Stat.Intelligence += Convert.ToInt16(Data.ItemBlue[item.dbID].blueamount[k]); ch.UpdateIntelligenceInfo(Convert.ToSByte(Data.ItemBlue[item.dbID].blueamount[k])); ch.SetStat(); ch.UpdateMp(); } else { ch.Character.Stat.Intelligence -= Convert.ToInt16(Data.ItemBlue[item.dbID].blueamount[k]); ch.UpdateIntelligenceMinus(Convert.ToSByte(Data.ItemBlue[item.dbID].blueamount[k])); ch.SetStat(); ch.UpdateMp(); } ch.SavePlayerInfo(); } break; case "MATTR_AVATAR_MDIA_2": if (Data.ItemBlue[item.dbID].blue.Contains("MATTR_AVATAR_MDIA_2")) { if (add) { ch.Character.Blues.MonsterIgnorance += Convert.ToInt32(Data.ItemBlue[item.dbID].blueamount[k]); } else { ch.Character.Blues.MonsterIgnorance -= Convert.ToInt32(Data.ItemBlue[item.dbID].blueamount[k]); } } break; case "MATTR_AVATAR_MDIA_3": if (Data.ItemBlue[item.dbID].blue.Contains("MATTR_AVATAR_MDIA_3")) { if (add) { ch.Character.Blues.MonsterIgnorance += Convert.ToInt32(Data.ItemBlue[item.dbID].blueamount[k]); } else { ch.Character.Blues.MonsterIgnorance -= Convert.ToInt32(Data.ItemBlue[item.dbID].blueamount[k]); } } break; case "MATTR_AVATAR_MDIA_4": if (Data.ItemBlue[item.dbID].blue.Contains("MATTR_AVATAR_MDIA_4")) { if (add) { ch.Character.Blues.MonsterIgnorance += Convert.ToInt32(Data.ItemBlue[item.dbID].blueamount[k]); } else { ch.Character.Blues.MonsterIgnorance -= Convert.ToInt32(Data.ItemBlue[item.dbID].blueamount[k]); } } break; case "MATTR_AVATAR_LUCK": if (Data.ItemBlue[item.dbID].blue.Contains("MATTR_AVATAR_LUCK")) { if (add) ch.Character.Blues.Luck += Convert.ToInt16(Data.ItemBlue[item.dbID].blueamount[k]); else ch.Character.Blues.Luck -= Convert.ToInt16(Data.ItemBlue[item.dbID].blueamount[k]); } break; case "MATTR_AVATAR_LUCK_2": if (Data.ItemBlue[item.dbID].blue.Contains("MATTR_AVATAR_LUCK_2")) { if (add) ch.Character.Blues.Luck += Convert.ToInt16(Data.ItemBlue[item.dbID].blueamount[k]); else ch.Character.Blues.Luck -= Convert.ToInt16(Data.ItemBlue[item.dbID].blueamount[k]); } break; case "MATTR_AVATAR_LUCK_3": if (Data.ItemBlue[item.dbID].blue.Contains("MATTR_AVATAR_LUCK_4")) { if (add) ch.Character.Blues.Luck += Convert.ToInt16(Data.ItemBlue[item.dbID].blueamount[k]); else ch.Character.Blues.Luck -= Convert.ToInt16(Data.ItemBlue[item.dbID].blueamount[k]); } break; case "MATTR_AVATAR_LUCK_4": if (Data.ItemBlue[item.dbID].blue.Contains("MATTR_AVATAR_LUCK_4")) { if (add) ch.Character.Blues.Luck += Convert.ToInt16(Data.ItemBlue[item.dbID].blueamount[k]); else ch.Character.Blues.Luck -= Convert.ToInt16(Data.ItemBlue[item.dbID].blueamount[k]); } break; case "MATTR_RESIST_ALL_SET": if (Data.ItemBlue[item.dbID].blue.Contains("MATTR_RESIST_ALL_SET")) { if (add) ch.Character.Blues.Resist_All += Convert.ToInt16(Data.ItemBlue[item.dbID].blueamount[k]); else ch.Character.Blues.Resist_All -= Convert.ToInt16(Data.ItemBlue[item.dbID].blueamount[k]); } break; case "MATTR_TRADE_STR": if (Data.ItemBlue[item.dbID].blue.Contains("MATTR_TRADE_STR")) { if (add) { ch.Character.Stat.Strength += Convert.ToInt16(Data.ItemBlue[item.dbID].blueamount[k]); ch.UpdateStrengthInfo(Convert.ToSByte(Data.ItemBlue[item.dbID].blueamount[k])); ch.SetStat(); ch.UpdateHp(); } else { ch.Character.Stat.Strength -= Convert.ToInt16(Data.ItemBlue[item.dbID].blueamount[k]); ch.UpdateStrengthMinus(Convert.ToSByte(Data.ItemBlue[item.dbID].blueamount[k])); ch.SetStat(); ch.UpdateHp(); } ch.SavePlayerInfo(); } break; case "MATTR_TRADE_STR_2": if (Data.ItemBlue[item.dbID].blue.Contains("MATTR_TRADE_STR_2")) { if (add) { ch.Character.Stat.Strength += Convert.ToInt16(Data.ItemBlue[item.dbID].blueamount[k]); ch.UpdateStrengthInfo(Convert.ToSByte(Data.ItemBlue[item.dbID].blueamount[k])); ch.SetStat(); ch.UpdateHp(); } else { ch.Character.Stat.Strength -= Convert.ToInt16(Data.ItemBlue[item.dbID].blueamount[k]); ch.UpdateStrengthMinus(Convert.ToSByte(Data.ItemBlue[item.dbID].blueamount[k])); ch.SetStat(); ch.UpdateHp(); } ch.SavePlayerInfo(); } break; case "MATTR_TRADE_STR_3": if (Data.ItemBlue[item.dbID].blue.Contains("MATTR_TRADE_STR_3")) { if (add) { ch.Character.Stat.Strength += Convert.ToInt16(Data.ItemBlue[item.dbID].blueamount[k]); ch.UpdateStrengthInfo(Convert.ToSByte(Data.ItemBlue[item.dbID].blueamount[k])); ch.SetStat(); ch.UpdateHp(); } else { ch.Character.Stat.Strength -= Convert.ToInt16(Data.ItemBlue[item.dbID].blueamount[k]); ch.UpdateStrengthMinus(Convert.ToSByte(Data.ItemBlue[item.dbID].blueamount[k])); ch.SetStat(); ch.UpdateHp(); } ch.SavePlayerInfo(); } break; case "MATTR_TRADE_INT": if (Data.ItemBlue[item.dbID].blue.Contains("MATTR_TRADE_INT")) { if (add) { ch.Character.Stat.Intelligence += Convert.ToInt16(Data.ItemBlue[item.dbID].blueamount[k]); ch.UpdateIntelligenceInfo(Convert.ToSByte(Data.ItemBlue[item.dbID].blueamount[k])); ch.SetStat(); ch.UpdateMp(); } else { ch.Character.Stat.Intelligence -= Convert.ToInt16(Data.ItemBlue[item.dbID].blueamount[k]); ch.UpdateIntelligenceMinus(Convert.ToSByte(Data.ItemBlue[item.dbID].blueamount[k])); ch.SetStat(); ch.UpdateMp(); } ch.SavePlayerInfo(); } break; case "MATTR_TRADE_INT_2": if (Data.ItemBlue[item.dbID].blue.Contains("MATTR_TRADE_INT_2")) { if (add) { ch.Character.Stat.Intelligence += Convert.ToInt16(Data.ItemBlue[item.dbID].blueamount[k]); ch.UpdateIntelligenceInfo(Convert.ToSByte(Data.ItemBlue[item.dbID].blueamount[k])); ch.SetStat(); ch.UpdateMp(); } else { ch.Character.Stat.Intelligence -= Convert.ToInt16(Data.ItemBlue[item.dbID].blueamount[k]); ch.UpdateIntelligenceMinus(Convert.ToSByte(Data.ItemBlue[item.dbID].blueamount[k])); ch.SetStat(); ch.UpdateMp(); } ch.SavePlayerInfo(); } break; case "MATTR_TRADE_INT_3": if (Data.ItemBlue[item.dbID].blue.Contains("MATTR_TRADE_INT_3")) { if (add) { ch.Character.Stat.Intelligence += Convert.ToInt16(Data.ItemBlue[item.dbID].blueamount[k]); ch.UpdateIntelligenceInfo(Convert.ToSByte(Data.ItemBlue[item.dbID].blueamount[k])); ch.SetStat(); ch.UpdateMp(); } else { ch.Character.Stat.Intelligence -= Convert.ToInt16(Data.ItemBlue[item.dbID].blueamount[k]); ch.UpdateIntelligenceMinus(Convert.ToSByte(Data.ItemBlue[item.dbID].blueamount[k])); ch.SetStat(); ch.UpdateMp(); } ch.SavePlayerInfo(); } break; case "MATTR_TRADE_HP": if (Data.ItemBlue[item.dbID].blue.Contains("MATTR_TRADE_HP")) { if (add) ch.Character.Stat.Hp += Convert.ToInt16(Data.ItemBlue[item.dbID].blueamount[k]); else ch.Character.Stat.Hp -= Convert.ToInt16(Data.ItemBlue[item.dbID].blueamount[k]); ch.client.Send(Packet.PlayerStat(ch.Character)); ch.UpdateHp(); ch.SavePlayerInfo(); } break; case "MATTR_TRADE_HP_2": if (Data.ItemBlue[item.dbID].blue.Contains("MATTR_TRADE_HP_2")) { if (add) ch.Character.Stat.Hp += Convert.ToInt16(Data.ItemBlue[item.dbID].blueamount[k]); else ch.Character.Stat.Hp -= Convert.ToInt16(Data.ItemBlue[item.dbID].blueamount[k]); ch.client.Send(Packet.PlayerStat(ch.Character)); ch.UpdateHp(); ch.SavePlayerInfo(); } break; case "MATTR_TRADE_HP_3": if (Data.ItemBlue[item.dbID].blue.Contains("MATTR_TRADE_HP_3")) { if (add) ch.Character.Stat.Hp += Convert.ToInt16(Data.ItemBlue[item.dbID].blueamount[k]); else ch.Character.Stat.Hp -= Convert.ToInt16(Data.ItemBlue[item.dbID].blueamount[k]); ch.client.Send(Packet.PlayerStat(ch.Character)); ch.UpdateHp(); ch.SavePlayerInfo(); } break; case "MATTR_TRADE_MP": if (Data.ItemBlue[item.dbID].blue.Contains("MATTR_TRADE_MP")) { if (add) ch.Character.Stat.Mp += Convert.ToInt16(Data.ItemBlue[item.dbID].blueamount[k]); else ch.Character.Stat.Mp -= Convert.ToInt16(Data.ItemBlue[item.dbID].blueamount[k]); ch.client.Send(Packet.PlayerStat(ch.Character)); ch.UpdateMp(); ch.SavePlayerInfo(); } break; case "MATTR_TRADE_MP_2": if (Data.ItemBlue[item.dbID].blue.Contains("MATTR_TRADE_MP_2")) { if (add) ch.Character.Stat.Mp += Convert.ToInt16(Data.ItemBlue[item.dbID].blueamount[k]); else ch.Character.Stat.Mp -= Convert.ToInt16(Data.ItemBlue[item.dbID].blueamount[k]); ch.client.Send(Packet.PlayerStat(ch.Character)); ch.UpdateMp(); ch.SavePlayerInfo(); } break; case "MATTR_TRADE_MP_3": if (Data.ItemBlue[item.dbID].blue.Contains("MATTR_TRADE_MP_3")) { if (add) ch.Character.Stat.Mp += Convert.ToInt16(Data.ItemBlue[item.dbID].blueamount[k]); else ch.Character.Stat.Mp -= Convert.ToInt16(Data.ItemBlue[item.dbID].blueamount[k]); ch.client.Send(Packet.PlayerStat(ch.Character)); ch.UpdateMp(); ch.SavePlayerInfo(); } break; } } } else { Console.WriteLine("[BlueSystem] ItemBlue for ID {0} not found", item.dbID); } } catch (Exception ex) { Console.WriteLine("Blue add/remove error {0}", ex); Systems.Debugger.Write(ex); } }