private ModificationPhase Initialize(ModificationPhaseBase phase)
 {
     phase.PofSerializer = pofSerializer;
      phase.FileSystemProxy = fileSystemProxy;
      phase.PhaseFactory = this;
      phase.PhaseManager = phaseManager;
      phase.Modification = modification;
      phase.ModificationLoader = modificationLoader;
      phase.ViewModel = viewModel;
      phase.TemporaryFileService = temporaryFileService;
      phase.ExeggutorService = exeggutorService;
      phase.LeagueBuildUtilities = leagueBuildUtilities;
      return phase;
 }
예제 #2
0
 private ModificationPhase Initialize(ModificationPhaseBase phase)
 {
     phase.PofSerializer        = pofSerializer;
     phase.FileSystemProxy      = fileSystemProxy;
     phase.PhaseFactory         = this;
     phase.PhaseManager         = phaseManager;
     phase.Modification         = modification;
     phase.ModificationLoader   = modificationLoader;
     phase.ViewModel            = viewModel;
     phase.TemporaryFileService = temporaryFileService;
     phase.ExeggutorService     = exeggutorService;
     phase.LeagueBuildUtilities = leagueBuildUtilities;
     return(phase);
 }