Event Args for the event that is fired after the hot key has been pressed.
상속: System.EventArgs
예제 #1
0
 private static void hook_KeyPressed(object sender, KeyPressedEventArgs e)
 {
     if (e.Key == BasicTeraData.Instance.HotkeysData.Topmost.Key &&
         e.Modifier == BasicTeraData.Instance.HotkeysData.Topmost.Value)
     {
         Instance.SwitchTopMost?.Invoke();
     }
     else if (e.Key == BasicTeraData.Instance.HotkeysData.Paste.Key &&
              e.Modifier == BasicTeraData.Instance.HotkeysData.Paste.Value)
     {
         var text = Clipboard.GetText();
         var pasteThread = new Thread(() => CopyPaste.Paste(text));
         pasteThread.Start();
     }
     else if (e.Key == BasicTeraData.Instance.HotkeysData.Reset.Key &&
              e.Modifier == BasicTeraData.Instance.HotkeysData.Reset.Value)
     {
         //Can't call directly NetworkController.Instance.Reset() => threading problem
         NetworkController.Instance.NeedToReset = true;
     }
     else if (e.Key == BasicTeraData.Instance.HotkeysData.ResetCurrent.Key &&
              e.Modifier == BasicTeraData.Instance.HotkeysData.ResetCurrent.Value)
     {
         //Can't call directly NetworkController.Instance.ResetCurrent() => threading problem
         NetworkController.Instance.NeedToResetCurrent = true;
     }
     else if (e.Key == BasicTeraData.Instance.HotkeysData.ExcelSave.Key &&
              e.Modifier == BasicTeraData.Instance.HotkeysData.ExcelSave.Value)
     {
         //Can't call directly Export => threading problem
         NetworkController.Instance.NeedToExport = DataExporter.Dest.Excel;
     }
     else if (e.Key == BasicTeraData.Instance.HotkeysData.ClickThrou.Key &&
              e.Modifier == BasicTeraData.Instance.HotkeysData.ClickThrou.Value)
     {
         NetworkController.Instance.SwitchClickThrou();
     }
     foreach (
         var copy in
             BasicTeraData.Instance.HotkeysData.Copy.Where(
                 copy => e.Key == copy.Key && e.Modifier == copy.Modifier))
     {
         //Can't copy directly, => threading problem
         NetworkController.Instance.NeedToCopy = copy;
     }
 }