public Tool(DaggerfallGame game) : base(game) { game.Tools.Add(this); game.Components.Add(this); Visible = false; }
public BrowserTool(DaggerfallGame game) : base(game) { }
public TextureBrowserTool(DaggerfallGame game) : base(game) { elementIndex = 100; }
public ViewerTool(DaggerfallGame game) : base(game) { }