private void Reset()
 {
     m_Waypoints2D = GetComponent <Waypoints2D>();
 }
예제 #2
0
 private void OnEnable()
 {
     m_Target        = target as Waypoints2D;
     m_SelectionInfo = new SelectionInfo();
 }
예제 #3
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 private void Awake()
 {
     m_Waypoints2D = GetComponent <Waypoints2D>();
 }