private void OnCurrentAnimationTimeChange()
        {
            float deltaTime = currentAnimaionTime - bufforAnimationTime;

            bufforAnimationTime = currentAnimaionTime;
            if (previewBTNClick)
            {
                previewBTNClick = false;
            }
            else
            {
                if (playableGraph != null)
                {
                    if (playableGraph.IsValid() && playableGraph.IsDataValid(editedData))
                    {
                        float minDelta = 0.01667f;
                        if (deltaTime > minDelta)
                        {
                            int   deltas     = Mathf.Abs(Mathf.CeilToInt(deltaTime / minDelta));
                            float finalDelta = deltaTime / (float)deltas;

                            for (int i = 0; i < deltas; i++)
                            {
                                playableGraph.EvaluateMotionMatchgData(editedData, finalDelta);
                                //playableGraph.Evaluate(finalDelta);
                            }
                        }
                        else
                        {
                            playableGraph.EvaluateMotionMatchgData(editedData, deltaTime);
                            //playableGraph.Evaluate(deltaTime);
                        }

                        this.Repaint();
                    }
                }
            }
        }