// The following Initialize() method is called from the DTS constructor // Write code in "Initialize()" to make necessary initial connections to // the TelephoneController and TerminalController objects public static void Initialize(TelephoneController telephoneController, TerminalController terminalController) { }
public MainMenuDialog(TerminalController terminal) : this() { this.terminal = terminal; }
public void Set(TerminalController t) => _term = t;
public TerminalDevice(TerminalController terminal) { this.terminal = terminal; }
public TenantMenuDialog(TerminalController terminal) : this() { this.terminal = terminal; }
public void ShowTenantMenuDialog(TerminalController terminalController) { TenantMenuDialog tenantMenuDialog = new TenantMenuDialog(terminalController); tenantMenuDialog.Show(); }
public void ShowMainMenuDialog(TerminalController terminalController) { MainMenuDialog mainMenuDialog = new MainMenuDialog(terminalController); mainMenuDialog.Show(); }
private void DTS_Load(object sender, EventArgs e) { terminalController = new TerminalController(); terminalDevice = new TerminalDevice(terminalController); terminalController.TerminalDevice = terminalDevice; }
public TerminalDevice(TerminalController terminalController) { this.terminalController = terminalController; }
// The following Initialize() method is called from the DTS constructor // Write code in "Initialize()" to make necessary initial connections to // the TelephoneController and TerminalController objects public static void Initialize(TelephoneController telephoneController, TerminalController terminalController) { Administrator admin = new Administrator(); List <Tenant> tenantList = new List <Tenant>(); }