예제 #1
0
        // Methods
        public virtual bool Initialize(string title, int width, int height, bool vSync, bool fullScreen, int testTimeSeconds)
        {
            bool result = false;

            if (Configuration == null)
            {
                Configuration = new DSystemConfiguration(title, width, height, fullScreen, vSync);
            }

            // Initialize Window.
            InitializeWindows(title);

            // Create the application wrapper object.
            DApplication = new DApplication();

            // Initialize the  application wrapper object.
            if (!DApplication.Initialize(Configuration, RenderForm.Handle))
            {
                return(false);
            }

            DPerfLogger.Initialize("RenderForm C# SharpDX: " + Configuration.Width + "x" + Configuration.Height + " VSync:" + DSystemConfiguration.VerticalSyncEnabled + " FullScreen:" + DSystemConfiguration.FullScreen + "   " + RenderForm.Text, testTimeSeconds, Configuration.Width, Configuration.Height);;

            // Create and initialize Timer.
            Timer = new DTimer();
            if (!Timer.Initialize())
            {
                MessageBox.Show("Could not initialize Timer object", "Error", MessageBoxButtons.OK);
                return(false);
            }

            return(result);
        }
        // Methods.
        public bool Initialize(DSystemConfiguration configuration, IntPtr windowHandle)
        {
            try
            {
                // Create the input object.  The input object will be used to handle reading the keyboard and mouse input from the user.
                Input = new DInput();

                // Initialize the input object.
                if (!Input.Initialize(configuration, windowHandle))
                {
                    return(false);
                }

                // #region Initialize System
                // Create the Direct3D object.
                D3D = new DDX11();

                // Initialize the Direct3D object.
                if (!D3D.Initialize(configuration, windowHandle))
                {
                    return(false);
                }

                // Create the shader manager object.
                ShaderManager = new DShaderManager();

                // Initialize the shader manager object.
                if (!ShaderManager.Initilize(D3D, windowHandle))
                {
                    return(false);
                }

                // Create the position object.
                Position = new DPosition();

                // Set the initial position and rotation of the viewer.
                Position.SetPosition(0.0f, 1.5f, -4.0f);
                Position.SetRotation(15.0f, 0.0f, 0.0f);

                // Create the camera object
                Camera = new DCamera();

                // Initialize a base view matrix with the camera for 2D user interface rendering.
                Camera.SetPosition(0.0f, 0.0f, -10.0f);
                Camera.Render();
                Camera.RenderBaseViewMatrix();

                // Create the fps object.
                FPS = new DFPS();

                //// Initialize the fps object.
                FPS.Initialize();

                // Create the user interface object.
                UserInterface = new DUserInterface();

                // Initialize the user interface object.
                if (!UserInterface.Initialize(D3D, configuration))
                {
                    return(false);
                }

                // Create the ground model object.
                GroundModel = new DModel();

                // Initialize the ground model object.
                if (!GroundModel.Initialize(D3D.Device, "plane01.txt", "rock015.bmp"))
                {
                    return(false);
                }

                // Create the foliage object.
                Foliage = new DFoliage();

                // Initialize the foliage object.
                if (!Foliage.Initialize(D3D.Device, "grass01.bmp", 500))
                {
                    return(false);
                }

                return(true);
            }
            catch (Exception ex)
            {
                MessageBox.Show("Could not initialize Direct3D\nError is '" + ex.Message + "'");
                return(false);
            }
        }