void OnAxis2(CallbackContext hValue) { DSC_Input.SetRawAxis(m_nPlayerID, 1, hValue.ReadValue <Vector2>()); }
void OnR2(CallbackContext hValue) { DSC_Input.SetButtonInput(m_nPlayerID, (int)InputButtonType.R2, hValue.ReadValueAsButton()); }
public void OnEast(CallbackContext hValue) { DSC_Input.SetButtonInput(m_nPlayerID, (int)InputButtonType.East, hValue.ReadValueAsButton()); }