public void RemoveObject(StaticBatchingObject obj, bool rebakeNeeded) { BatchingList.Remove(obj.gameObject); if (RebakeNeeded == false) RebakeNeeded = rebakeNeeded; }
public void RemoveObject(StaticBatchingObject obj, bool rebakeNeeded) { BatchingList.Remove(obj.gameObject); if (RebakeNeeded == false) { RebakeNeeded = rebakeNeeded; } }