예제 #1
0
 /// <summary>
 /// Constructor creates deep copy of PaintBase
 /// </summary>
 /// <param name="paintBase">PaintBase to create deep copy of</param>
 protected PaintBase(PaintBase paintBase)
 {
     Width  = paintBase.Width;
     Height = paintBase.Height;
     X      = paintBase.X;
     Y      = paintBase.Y;
 }
예제 #2
0
 /// <summary>
 /// Remove item from composite pattern
 /// </summary>
 /// <param name="c">Item to remove</param>
 public abstract void Remove(PaintBase c);
예제 #3
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 /// <summary>
 /// Add item to composite pattern
 /// </summary>
 /// <param name="c">Item to add</param>
 public abstract void Add(PaintBase c);
예제 #4
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        public override void Remove(PaintBase c)
        {
            _children.Remove(c);

            RecalculateDimensions();
        }
예제 #5
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        public override void Add(PaintBase c)
        {
            _children.Add(c);

            RecalculateDimensions();
        }
예제 #6
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 public override void Remove(PaintBase c)
 {
 }
예제 #7
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 public override void Add(PaintBase c)
 {
 }