예제 #1
0
 public void OnEndDrag(PointerEventData eventData)
 {
     if (null != OnEnterHandle)
     {
         OnEnterHandle.CallEventHandle(this.gameObject, eventData);
     }
 }
예제 #2
0
 public void OnUpdateSelected(BaseEventData eventData)
 {
     if (null != OnUpdateSelectHandle)
     {
         OnUpdateSelectHandle.CallEventHandle(this.gameObject, eventData);
     }
 }
예제 #3
0
 public void OnScroll(PointerEventData eventData)
 {
     if (null != OnScrollHandle)
     {
         OnScrollHandle.CallEventHandle(this.gameObject, eventData);
     }
 }
예제 #4
0
 public void OnPointerDown(PointerEventData eventData)
 {
     if (null != OnDownHandle)
     {
         OnDownHandle.CallEventHandle(this.gameObject, eventData);
     }
 }
예제 #5
0
 public void OnMove(AxisEventData eventData)
 {
     if (null != OnMoveHandle)
     {
         OnMoveHandle.CallEventHandle(this.gameObject, eventData);
     }
 }