/// <summary> /// Spawns the djinn as soon as the stone is added to /// the world. /// </summary> /// <returns></returns> public override bool AddToWorld() { if (Djinn == null) Djinn = new PermanentDjinn(this); return base.AddToWorld(); }
/// <summary> /// Spawns the djinn as soon as the stone is added to /// the world. /// </summary> /// <returns></returns> public override bool AddToWorld() { if (Djinn == null) { Djinn = new PermanentDjinn(this); } return(base.AddToWorld()); }