/* This is our callback hook that will be called when the player clicks * on any button in the quest offer dialog. We check if he accepts or * declines here... */ private static void CheckPlayerAbortQuest(GamePlayer player, byte response) { CemmethsOrders quest = player.IsDoingQuest(typeof(CemmethsOrders)) as CemmethsOrders; if (quest == null) { return; } if (response == 0x00) { SendSystemMessage(player, LanguageMgr.GetTranslation(ServerProperties.Properties.SERV_LANGUAGE, "Alb.CemmethsOrders.CheckPlayerAbortQuest.Text1")); } else { SendSystemMessage(player, LanguageMgr.GetTranslation(ServerProperties.Properties.SERV_LANGUAGE, "Alb.CemmethsOrders.CheckPlayerAbortQuest.Text2", questTitle)); quest.AbortQuest(); } }
protected static void TalkToCemmethBudgwold(DOLEvent e, object sender, EventArgs args) { //We get the player from the event arguments and check if he qualifies GamePlayer player = ((SourceEventArgs)args).Source as GamePlayer; if (player == null) { return; } if (CemmethBudgwold.CanGiveQuest(typeof(CemmethsOrders), player) <= 0) { return; } CemmethsOrders quest = player.IsDoingQuest(typeof(CemmethsOrders)) as CemmethsOrders; CemmethBudgwold.TurnTo(player); if (e == GameObjectEvent.Interact) { if (quest == null) { quest = new CemmethsOrders(); quest.QuestGiver = CemmethBudgwold; quest.OfferQuest(player); } else { if (quest.Step == 1 && quest.SkeletonsKilled.IsAchieved && quest.DecayingGhoulsKilled.IsAchieved) { quest.ChooseRewards(player); } } } }
protected static void TalkToCemmethBudgwold(DOLEvent e, object sender, EventArgs args) { //We get the player from the event arguments and check if he qualifies GamePlayer player = ((SourceEventArgs)args).Source as GamePlayer; if (player == null) return; if (CemmethBudgwold.CanGiveQuest(typeof(CemmethsOrders), player) <= 0) return; CemmethsOrders quest = player.IsDoingQuest(typeof(CemmethsOrders)) as CemmethsOrders; CemmethBudgwold.TurnTo(player); if (e == GameObjectEvent.Interact) { if (quest == null) { quest = new CemmethsOrders(); quest.QuestGiver = CemmethBudgwold; quest.OfferQuest(player); } else { if (quest.Step == 1 && quest.SkeletonsKilled.IsAchieved && quest.DecayingGhoulsKilled.IsAchieved) { quest.ChooseRewards(player); } } } }