예제 #1
0
		public MemoriesOfWar(DBAbility dba, int level)
			: base(dba, 1, eProperty.Resist_Body
			       & eProperty.Resist_Cold
			       & eProperty.Resist_Energy
			       & eProperty.Resist_Heat
			       & eProperty.Resist_Matter
			       & eProperty.Resist_Spirit)
		{
		}
예제 #2
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        public MemoriesOfWar(DBAbility dba, int level)
            : base(dba, level, new eProperty[] {
							eProperty.Resist_Body,
							eProperty.Resist_Cold,
							eProperty.Resist_Energy,
							eProperty.Resist_Heat,
							eProperty.Resist_Matter,
							eProperty.Resist_Spirit, })
        {
        }
예제 #3
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		public BedazzlingAuraAbility(DBAbility dba, int level) : base(dba, level) { }
 public ValhallasBlessingAbility(DBAbility dba, int level) : base(dba, level) { }
 public VeilRecoveryAbility(DBAbility dba, int level)
     : base(dba, level, eProperty.Undefined)
 {
 }
예제 #6
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		public RAPropertyEnhancer(DBAbility dba, int level, eProperty[] property)
			: base(dba, level)
		{
			m_property = property;
		}
 public BoilingCauldronAbility(DBAbility dba, int level) : base(dba, level) { }
		public BarrierOfFortitudeAbility(DBAbility dba, int level) : base(dba, level) { }
예제 #9
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 public SoulQuenchAbility(DBAbility dba, int level)
     : base(dba, level)
 {
 }
예제 #10
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 public EntwiningSnakesAbility(DBAbility dba, int level)
     : base(dba, level)
 {
 }
예제 #11
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 public ShieldOfImmunityAbility(DBAbility dba, int level)
     : base(dba, level)
 {
 }
예제 #12
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 public SelflessDevotionAbility(DBAbility dba, int level)
     : base(dba, level)
 {
 }
예제 #13
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 public JuggernautAbility(DBAbility dba, int level)
     : base(dba, level)
 {
 }
예제 #14
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 public VolcanicPillarAbility(DBAbility dba, int level)
     : base(dba, level)
 {
 }
 public AdrenalineRushAbility(DBAbility dba, int level) : base(dba, level) { }
예제 #16
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		public SpellLinePassiveAbility(DBAbility dba, int level)
			: base(dba, level)
		{
		}
예제 #17
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 public ArrowSummoningAbility(DBAbility dba, int level) : base(dba, level) { }
예제 #18
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		public ToughnessAbility(DBAbility dba, int level) : base(dba, level, eProperty.MaxHealth) { }
예제 #19
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 public RestorativeMindAbility(DBAbility dba, int level)
     : base(dba, level)
 {
 }
예제 #20
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		public RagingPowerAbility(DBAbility dba, int level) : base(dba, level) { }
예제 #21
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		public L3RAPropertyEnhancer(DBAbility dba, int level, eProperty[] properties)
			: base(dba, level, properties)
		{ 
		}
예제 #22
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 public ResoluteMinionAbility(DBAbility dba, int level)
     : base(dba, level)
 {
 }
예제 #23
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		public RAPropertyEnhancer(DBAbility dba, int level, eProperty property)
			: base(dba, level)
		{
			m_property = new eProperty[] { property };
		}
 public RetributionOfTheFaithfulAbility(DBAbility dba, int level) : base(dba, level) { }
예제 #25
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 public StrikePredictionAbility(DBAbility dba, int level) : base(dba, level) { }
예제 #26
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		public IchorOfTheDeepAbility(DBAbility dba, int level) : base(dba, level) { }
예제 #27
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 public SonicBarrierAbility(DBAbility dba, int level)
     : base(dba, level)
 {
 }
예제 #28
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 public CallOfDarknessAbility(DBAbility dba, int level)
     : base(dba, level)
 {
 }
예제 #29
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 public EpiphanyAbility(DBAbility dba, int level)
     : base(dba, level)
 {
 }
예제 #30
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 public FerociousWillAbility(DBAbility dba, int level)
     : base(dba, level)
 {
 }