/// <summary>
        /// 绑定查询的方法
        /// </summary>
        private List <SearchParam> BindSearch()
        {
            List <SearchParam> Where = new List <SearchParam>();

            Where.Add(new SearchParam("ModuleId", Settings_ModuleID, SearchType.Equal));

            //筛选文章的状态
            if (ArticleStatus >= 0)
            {
                Where.Add(new SearchParam(DNNGo_DNNGalleryProGame_Slider._.Status, ArticleStatus, SearchType.Equal));
            }

            if (GroupID > 0)
            {
                String ArticleIDs = DNNGo_DNNGalleryProGame_Slider_Group.FindArticleIDsByCategoryIDs(GroupID.ToString());
                if (!String.IsNullOrEmpty(ArticleIDs))
                {
                    Where.Add(new SearchParam(DNNGo_DNNGalleryProGame_Slider._.ID, ArticleIDs, SearchType.In));
                }
                else
                {
                    Where.Add(new SearchParam(DNNGo_DNNGalleryProGame_Slider._.ID, 0, SearchType.Equal));
                }
            }


            //Where.Add(new SearchParam(DNNGo_DNNGalleryProGame_Slider._.t, ArticleStatus, SearchType.Equal));



            return(Where);
        }
예제 #2
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        /// <Description>
        /// 利用线程执行更新文章分类关系的方法
        /// </Description>
        /// <param name="Article"></param>
        public void ThreadUpdateGroups(object KeyValue)
        {
            KeyValueEntity KeyValueItem = KeyValue as KeyValueEntity;

            if (KeyValueItem != null && !String.IsNullOrEmpty(KeyValueItem.Key))
            {
                DNNGo_DNNGalleryProGame_Slider_Group.Update(int.Parse(KeyValueItem.Key), KeyValueItem.Value.ToString());
            }
        }
예제 #3
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        /// <Description>
        /// 绑定树分类
        /// </Description>
        private void BindTreeGroups(DNNGo_DNNGalleryProGame_Slider Article)
        {
            List <Int32>  SelectList = new List <Int32>();
            StringBuilder select     = new StringBuilder();

            if (Article != null && Article.ID > 0)
            {
                //填充分类的关系
                List <DNNGo_DNNGalleryProGame_Slider_Group> Relationships = DNNGo_DNNGalleryProGame_Slider_Group.FindAllByArticleID(Article.ID);
                foreach (DNNGo_DNNGalleryProGame_Slider_Group Groups in Relationships)
                {
                    SelectList.Add(Groups.GroupID);
                    select.AppendFormat("{0},", Groups.GroupID);
                }
            }

            //绑定所有分类到页面
            QueryParam qp = new QueryParam();

            qp.Orderfld  = DNNGo_DNNGalleryProGame_Group._.Sort;
            qp.OrderType = 0;
            int RecordCount = 0;

            qp.Where.Add(new SearchParam(DNNGo_DNNGalleryProGame_Group._.ModuleId, ModuleId, SearchType.Equal));
            List <DNNGo_DNNGalleryProGame_Group> lst = DNNGo_DNNGalleryProGame_Group.FindAll(qp, out RecordCount);


            //拼接顶级分类的方法
            StringBuilder sb = new StringBuilder();

            sb.Append("<div id=\"Groups-all\" class=\"tabs-panel\">");
            String ttString = CreateGroupsJson(lst, 0, SelectList);

            if (!String.IsNullOrEmpty(ttString))
            {
                sb.Append(ttString);
            }
            sb.Append("</div>");
            liGroups.Text = sb.ToString();
        }
        /// <summary>
        /// 导入数据
        /// </summary>
        /// <param name="XmlContent"></param>
        /// <returns></returns>
        public Int32 Import(Stream XmlContent)
        {
            //插入成功的数量
            Int32 InsertResult = 0;


            if (XmlContent != null && XmlContent.Length > 0)
            {
                //将XML转换为实体
                XmlFormat xf = new XmlFormat();
                xf.XmlDoc.Load(XmlContent);
                List <XmlSliserEntity>       XmlContentList = xf.ToList <XmlSliserEntity>();
                List <GallerySettingsEntity> XmlSettingList = xf.ToList <GallerySettingsEntity>();
                List <GalleryGroupEntity>    XmlGroupList   = xf.ToList <GalleryGroupEntity>();


                //插入分组的记录
                foreach (GalleryGroupEntity XmlGroupItem in XmlGroupList)
                {
                    QueryParam qp = new QueryParam();
                    qp.Where.Add(new SearchParam(DNNGo_DNNGalleryProGame_Group._.ModuleId, ModuleID, SearchType.Equal));
                    qp.Where.Add(new SearchParam(DNNGo_DNNGalleryProGame_Group._.Name, XmlGroupItem.Name, SearchType.Equal));
                    if (DNNGo_DNNGalleryProGame_Group.FindCount(qp) == 0)
                    {
                        DNNGo_DNNGalleryProGame_Group ContentItem = new DNNGo_DNNGalleryProGame_Group();
                        ContentItem.Name        = XmlGroupItem.Name;
                        ContentItem.Description = XmlGroupItem.Description;
                        ContentItem.QuoteCount  = Convert.ToInt32(XmlGroupItem.QuoteCount);
                        ContentItem.Sort        = Convert.ToInt32(XmlGroupItem.Sort);

                        ContentItem.ModuleId = ModuleID;
                        ContentItem.PortalId = DNNGalleryProGame_PortalSettings.PortalId;
                        ContentItem.Insert();
                    }
                }


                //插入内容的记录
                foreach (XmlSliserEntity XmlContentItem in XmlContentList)
                {
                    DNNGo_DNNGalleryProGame_Slider ContentItem = XmlToEntity(XmlContentItem);
                    ContentItem.ID = ContentItem.Insert();
                    if (ContentItem.ID > 0)
                    {
                        InsertResult++;
                        ImportLayers(ContentItem, Common.XmlDecode(XmlContentItem.Layers));


                        //插入分组
                        DNNGo_DNNGalleryProGame_Slider_Group.InsertItem(ContentItem, XmlContentItem.Groups);
                    }
                }



                //移除掉部分设置
                XmlSettingList.RemoveAll(r => r.SettingName == "DNNGalleryProGame_CopyOfOtherModule");
                XmlSettingList.RemoveAll(r => r.SettingName == "DNNGalleryProGame_CopyOfPortal");
                XmlSettingList.RemoveAll(r => r.SettingName == "DNNGalleryProGame_TabID");
                XmlSettingList.RemoveAll(r => r.SettingName == "DNNGalleryProGame_ModuleID");

                //插入设置的记录
                foreach (GallerySettingsEntity XmlSettingItem in XmlSettingList)
                {
                    UpdateModuleSetting(ModuleID, XmlSettingItem.SettingName, XmlSettingItem.SettingValue);
                }
            }

            return(InsertResult);
        }
예제 #5
0
        /// <summary>
        /// 获取相关联的SiderList
        /// </summary>
        /// <param name="DataItem"></param>
        /// <returns></returns>
        public List <DNNGo_DNNGalleryProGame_Slider> GetRelations(DNNGo_DNNGalleryProGame_Slider SliderItem)
        {
            List <DNNGo_DNNGalleryProGame_Slider> DataList = new List <DNNGo_DNNGalleryProGame_Slider>();

            if (SliderItem != null && SliderItem.ID > 0)
            {
                if (!String.IsNullOrEmpty(SliderItem.Relations))
                {
                    List <String> Relations = Common.GetList(SliderItem.Relations);
                    if (Relations != null && Relations.Count > 0)
                    {
                        foreach (var RelationId in Relations)
                        {
                            DNNGo_DNNGalleryProGame_Slider Slider = DNNGo_DNNGalleryProGame_Slider.FindByKeyForEdit(RelationId);
                            if (Slider != null && Slider.ID > 0)
                            {
                                DataList.Add(Slider);
                            }
                        }
                    }
                }

                //没有数据时需要用相关分类填充
                if (!(DataList != null && DataList.Count > 0))
                {
                    Int32      RecordCount = 0;
                    QueryParam qp          = new QueryParam();
                    qp.Orderfld  = DNNGo_DNNGalleryProGame_Slider._.Sort;
                    qp.OrderType = 1;
                    qp.PageSize  = ViewXmlSettingT <Int32>("RelatedSize", 10);

                    qp.Where.Add(new SearchParam(DNNGo_DNNGalleryProGame_Slider._.StartTime, xUserTime.UtcTime(), SearchType.LtEqual));
                    qp.Where.Add(new SearchParam(DNNGo_DNNGalleryProGame_Slider._.EndTime, xUserTime.UtcTime(), SearchType.GtEqual));

                    qp.Where.Add(new SearchParam(DNNGo_DNNGalleryProGame_Slider._.ModuleId, bpm.Settings_ModuleID, SearchType.Equal));
                    qp.Where.Add(new SearchParam(DNNGo_DNNGalleryProGame_Slider._.Status, (Int32)EnumStatus.Activated, SearchType.Equal));
                    qp.Where.Add(new SearchParam(DNNGo_DNNGalleryProGame_Slider._.ID, DNNGo_DNNGalleryProGame_Slider_Group.BuilderSliderIDsBySliderID(SliderItem.ID), SearchType.In));
                    qp.Where.Add(new SearchParam(DNNGo_DNNGalleryProGame_Slider._.ID, SliderItem.ID, SearchType.NotIn));

                    //需要根据条件来查找相应的权限
                    if (bpm.UserId > 0)
                    {
                        if (!bpm.UserInfo.IsSuperUser)//超级管理员不限制
                        {
                            qp.WhereSql.Append(" ( ");
                            //公开的
                            qp.WhereSql.Append(new SearchParam(DNNGo_DNNGalleryProGame_Slider._.Per_AllUsers, 0, SearchType.Equal).ToSql());

                            //有角色的
                            if (bpm.UserInfo.Roles != null && bpm.UserInfo.Roles.Length > 0)
                            {
                                qp.WhereSql.Append(" OR ");
                                qp.WhereSql.Append(" ( ");

                                Int32 RoleIndex = 0;
                                foreach (var r in bpm.UserInfo.Roles)
                                {
                                    if (RoleIndex > 0)
                                    {
                                        qp.WhereSql.Append(" OR ");
                                    }

                                    qp.WhereSql.Append(new SearchParam(DNNGo_DNNGalleryProGame_Slider._.Per_Roles, String.Format(",{0},", r), SearchType.Like).ToSql());

                                    RoleIndex++;
                                }
                                qp.WhereSql.Append(" ) ");
                            }
                            qp.WhereSql.Append(" ) ");
                        }
                    }
                    else
                    {
                        qp.Where.Add(new SearchParam(DNNGo_DNNGalleryProGame_Slider._.Per_AllUsers, 0, SearchType.Equal));
                    }

                    DataList = DNNGo_DNNGalleryProGame_Slider.FindAll(qp, out RecordCount);
                }
            }
            return(DataList);
        }
예제 #6
0
        /// <summary>
        /// Layer列表的HTML生成
        /// </summary>
        public void PushAjaxSliders()
        {
            EffectDBEntity EffectDB = Setting_EffectDB;

            QueryParam qp = new QueryParam();

            qp.OrderType = 0;
            qp.PageIndex = WebHelper.GetIntParam(Request, "PageIndex", 2);

            if (qp.PageIndex <= 1)
            {
                qp.PageSize = WebHelper.GetIntParam(Request, "FirstScreen", 10);
                if (qp.PageSize <= 0)
                {
                    qp.PageSize = WebHelper.GetIntParam(Request, "LoadDisplay", 10);
                }
            }
            else
            {
                qp.PageSize    = WebHelper.GetIntParam(Request, "LoadDisplay", 10);
                qp.FirstScreen = WebHelper.GetIntParam(Request, "FirstScreen", 10);
            }



            qp.Where.Add(new SearchParam(DNNGo_DNNGalleryProGame_Slider._.ModuleId, Settings_ModuleID, SearchType.Equal));
            qp.Where.Add(new SearchParam(DNNGo_DNNGalleryProGame_Slider._.Status, (Int32)EnumStatus.Activated, SearchType.Equal));

            Int32 Search_GroupID = WebHelper.GetIntParam(HttpContext.Current.Request, "GroupID", 0);

            if (Search_GroupID > 0)
            {
                qp.Where.Add(new SearchParam(DNNGo_DNNGalleryProGame_Slider._.ID, DNNGo_DNNGalleryProGame_Slider_Group.BuilderArticleIDs(Search_GroupID), SearchType.In));
            }

            int RecordCount = 0;
            List <DNNGo_DNNGalleryProGame_Slider> SliderList = new List <DNNGo_DNNGalleryProGame_Slider>();


            Int32  Sortby    = Settings_Sortby;
            String Orderfld  = WebHelper.GetStringParam(Request, "Order", "");
            Int32  OrderType = WebHelper.GetIntParam(Request, "OrderBy", -1);

            if (!String.IsNullOrEmpty(Orderfld))
            {
                if (Orderfld.ToLower() == "title")
                {
                    Sortby = OrderType == 1 ? (Int32)EnumSortby.Title_Desc : (Int32)EnumSortby.Title;
                }
                else if (Orderfld.ToLower() == "starttime")
                {
                    Sortby = OrderType == 1 ? (Int32)EnumSortby.Time_Desc : (Int32)EnumSortby.Time;
                }
            }


            if (Sortby == (Int32)EnumSortby.Time)
            {
                qp.Orderfld = DNNGo_DNNGalleryProGame_Slider._.StartTime;
                SliderList  = DNNGo_DNNGalleryProGame_Slider.FindAll(qp, out RecordCount);
            }
            else if (Sortby == (Int32)EnumSortby.Time_Desc)
            {
                qp.OrderType = 1;
                qp.Orderfld  = DNNGo_DNNGalleryProGame_Slider._.StartTime;
                SliderList   = DNNGo_DNNGalleryProGame_Slider.FindAll(qp, out RecordCount);
            }
            else if (Sortby == (Int32)EnumSortby.Title)
            {
                qp.Orderfld = DNNGo_DNNGalleryProGame_Slider._.Title;
                SliderList  = DNNGo_DNNGalleryProGame_Slider.FindAll(qp, out RecordCount);
            }
            else if (Sortby == (Int32)EnumSortby.Title_Desc)
            {
                qp.OrderType = 1;
                qp.Orderfld  = DNNGo_DNNGalleryProGame_Slider._.Title;
                SliderList   = DNNGo_DNNGalleryProGame_Slider.FindAll(qp, out RecordCount);
            }
            else if (Sortby == (Int32)EnumSortby.Random)
            {
                qp.Orderfld = " newid() ";
                SliderList  = DNNGo_DNNGalleryProGame_Slider.FindRandomAll(qp, out RecordCount);
            }
            else
            {
                qp.Orderfld = DNNGo_DNNGalleryProGame_Slider._.Sort;
                SliderList  = DNNGo_DNNGalleryProGame_Slider.FindAll(qp, out RecordCount);
            }



            if (qp.Pages < qp.PageIndex) //索引数大于总页面数时不返回记录
            {
                SliderList = new List <DNNGo_DNNGalleryProGame_Slider>();
            }


            Dictionary <String, Object> jsonSliders = new Dictionary <string, Object>();


            TemplateFormat xf = new TemplateFormat();



            foreach (var SliderItem in SliderList)
            {
                int index = SliderList.IndexOf(SliderItem); //index 为索引值

                Dictionary <String, Object> jsonSlider = new Dictionary <String, Object>();



                jsonSlider.Add("ID", SliderItem.ID);
                jsonSlider.Add("Sort", SliderItem.Sort);
                jsonSlider.Add("CreateTime", SliderItem.CreateTime);
                jsonSlider.Add("StartTime", SliderItem.StartTime);
                jsonSlider.Add("EndTime", SliderItem.EndTime);

                jsonSlider.Add("CreateTimeUS", SliderItem.CreateTime.ToString("MM/dd/yyy HH:mm:ss"));
                jsonSlider.Add("StartTimeUS", SliderItem.StartTime.ToString("MM/dd/yyy HH:mm:ss"));
                jsonSlider.Add("EndTimeUS", SliderItem.EndTime.ToString("MM/dd/yyy HH:mm:ss"));

                jsonSlider.Add("Status", SliderItem.Status == 1 ? "checked=\"checked\"" : "");

                jsonSlider.Add("Pages", qp.Pages);

                foreach (var SliderSetting in Setting_SliderSettingDB)
                {
                    String SliderName  = SliderSetting.Name;
                    String SliderValue = xf.ViewSliderSettingT <String>(SliderItem, SliderName, SliderSetting.DefaultValue);

                    if (SliderSetting.ControlType == EnumControlType.Urls.ToString())
                    {
                        jsonSlider.Add(SliderName, ViewLinkUrl(SliderValue, false));
                    }
                    else
                    {
                        jsonSlider.Add(SliderName, SliderValue);
                    }
                }

                //加载分组
                if (EffectDB.Groups)
                {
                    jsonSlider.Add("Groups", xf.ToGroups(SliderItem));
                }
                //取出Layers数据
                if (EffectDB.Layers)
                {
                    Dictionary <String, Object>          jsonLayers = new Dictionary <String, Object>();
                    List <DNNGo_DNNGalleryProGame_Layer> LayerList  = SliderItem.LayerList;
                    if (LayerList != null && LayerList.Count > 0)
                    {
                        foreach (var Layer in LayerList)
                        {
                            int indexLayer = LayerList.IndexOf(Layer);
                            Dictionary <String, Object> jsonLayer = new Dictionary <String, Object>();
                            foreach (var LayerSetting in Setting_LayerSettingDB)
                            {
                                String LayerName  = LayerSetting.Name;
                                String LayerValue = xf.ViewLayerSettingT <String>(Layer, LayerName, LayerSetting.DefaultValue);

                                if (LayerSetting.ControlType == EnumControlType.Urls.ToString())
                                {
                                    jsonLayer.Add(LayerName, ViewLinkUrl(LayerValue, false));
                                }
                                else
                                {
                                    jsonLayer.Add(LayerName, LayerValue);
                                }
                            }
                            jsonLayer.Add("ID", Layer.ID);
                            jsonLayer.Add("Sort", Layer.Sort);
                            jsonLayer.Add("Clicks", Layer.Clicks);
                            jsonLayer.Add("Views", Layer.Views);
                            jsonLayer.Add("Heats", Layer.Heats);
                            jsonLayer.Add("CreateTime", Layer.CreateTime);


                            jsonLayers.Add((10000 - indexLayer).ToString(), jsonLayer);
                        }
                    }
                    jsonSlider.Add("Layers", jsonLayers);
                }

                //取出扩展项
                Dictionary <String, Object> jsonExtension = new Dictionary <String, Object>();
                if (!String.IsNullOrEmpty(SliderItem.Extension))
                {
                    List <KeyValueEntity> ExtensionSettings = ConvertTo.Deserialize <List <KeyValueEntity> >(SliderItem.Extension);
                    foreach (KeyValueEntity kv in ExtensionSettings)
                    {
                        if (!jsonExtension.ContainsKey(kv.Key))
                        {
                            jsonExtension.Add(kv.Key, kv.Value);
                        }
                    }
                }
                jsonSlider.Add("Extensions", jsonExtension);



                jsonSliders.Add(index.ToString(), jsonSlider);
            }

            //转换数据为json
            JavaScriptSerializer jsSerializer = new JavaScriptSerializer();

            Response.Clear();
            Response.Write(jsSerializer.Serialize(jsonSliders));
            Response.End();
        }
        /// <summary>
        /// 绑定查询的方法
        /// </summary>
        private QueryParam BindSearch(QueryParam qp)
        {
            qp.Where.Add(new SearchParam(DNNGo_DNNGalleryProGame_Slider._.ModuleId, Settings_ModuleID, SearchType.Equal));
            qp.Where.Add(new SearchParam(DNNGo_DNNGalleryProGame_Slider._.Status, (Int32)EnumStatus.Activated, SearchType.Equal));


            if (FilterStartTime)
            {
                qp.Where.Add(new SearchParam(DNNGo_DNNGalleryProGame_Slider._.StartTime, xUserTime.UtcTime(), SearchType.LtEqual));
            }

            if (FilterEndTime)
            {
                qp.Where.Add(new SearchParam(DNNGo_DNNGalleryProGame_Slider._.EndTime, xUserTime.UtcTime(), SearchType.GtEqual));
            }


            if (GroupID > 0)
            {
                String ArticleIDs = DNNGo_DNNGalleryProGame_Slider_Group.FindArticleIDsByCategoryIDs(GroupID.ToString());
                if (!String.IsNullOrEmpty(ArticleIDs))
                {
                    qp.Where.Add(new SearchParam(DNNGo_DNNGalleryProGame_Slider._.ID, ArticleIDs, SearchType.In));
                }
            }

            if (Attribute1 >= 0)
            {
                qp.Where.Add(new SearchParam(DNNGo_DNNGalleryProGame_Slider._.Attribute1, Attribute1, SearchType.Equal));
            }

            if (!String.IsNullOrEmpty(Attribute2))
            {
                qp.Where.Add(new SearchParam(DNNGo_DNNGalleryProGame_Slider._.Attribute2, Attribute2, SearchType.Equal));
            }

            //需要根据条件来查找相应的权限
            if (UserId > 0)
            {
                if (!UserInfo.IsSuperUser)//超级管理员不限制
                {
                    qp.WhereSql.Append(" ( ");
                    //公开的
                    qp.WhereSql.Append(new SearchParam(DNNGo_DNNGalleryProGame_Slider._.Per_AllUsers, 0, SearchType.Equal).ToSql());

                    //有角色的
                    if (UserInfo.Roles != null && UserInfo.Roles.Length > 0)
                    {
                        qp.WhereSql.Append(" OR ");
                        qp.WhereSql.Append(" ( ");

                        Int32 RoleIndex = 0;
                        foreach (var r in UserInfo.Roles)
                        {
                            if (RoleIndex > 0)
                            {
                                qp.WhereSql.Append(" OR ");
                            }

                            qp.WhereSql.Append(new SearchParam(DNNGo_DNNGalleryProGame_Slider._.Per_Roles, String.Format(",{0},", r), SearchType.Like).ToSql());

                            //qp.WhereSql.Append(" OR ");

                            //qp.WhereSql.Append(new SearchParam(DNNGo_DNNGalleryProGame_Slider._.Per_Roles, r, SearchType.Like).ToSql());

                            RoleIndex++;
                        }
                        qp.WhereSql.Append(" ) ");
                    }
                    qp.WhereSql.Append(" ) ");
                }
            }
            else
            {
                qp.Where.Add(new SearchParam(DNNGo_DNNGalleryProGame_Slider._.Per_AllUsers, 0, SearchType.Equal));
            }

            return(qp);
        }