} // end of unmarshal method ///<summary> ///This allows for a quick display of PDU data. The current format is unacceptable and only used for debugging. ///This will be modified in the future to provide a better display. Usage: ///pdu.GetType().InvokeMember("reflection", System.Reflection.BindingFlags.InvokeMethod, null, pdu, new object[] { sb }); ///where pdu is an object representing a single pdu and sb is a StringBuilder. ///Note: The supplied Utilities folder contains a method called 'DecodePDU' in the PDUProcessor Class that provides this functionality ///</summary> new public void reflection(StringBuilder sb) { sb.Append("<FirePdu>" + System.Environment.NewLine); base.reflection(sb); try { sb.Append("<munitionID>" + System.Environment.NewLine); _munitionID.reflection(sb); sb.Append("</munitionID>" + System.Environment.NewLine); sb.Append("<eventID>" + System.Environment.NewLine); _eventID.reflection(sb); sb.Append("</eventID>" + System.Environment.NewLine); sb.Append("<fireMissionIndex type=\"uint\">" + _fireMissionIndex.ToString() + "</fireMissionIndex> " + System.Environment.NewLine); sb.Append("<locationInWorldCoordinates>" + System.Environment.NewLine); _locationInWorldCoordinates.reflection(sb); sb.Append("</locationInWorldCoordinates>" + System.Environment.NewLine); sb.Append("<burstDescriptor>" + System.Environment.NewLine); _burstDescriptor.reflection(sb); sb.Append("</burstDescriptor>" + System.Environment.NewLine); sb.Append("<velocity>" + System.Environment.NewLine); _velocity.reflection(sb); sb.Append("</velocity>" + System.Environment.NewLine); sb.Append("<range type=\"float\">" + _range.ToString() + "</range> " + System.Environment.NewLine); sb.Append("</FirePdu>" + System.Environment.NewLine); } // end try catch (Exception e) { Trace.WriteLine(e); Trace.Flush(); } } // end of reflection method
} // end of unmarshal method ///<summary> ///This allows for a quick display of PDU data. The current format is unacceptable and only used for debugging. ///This will be modified in the future to provide a better display. Usage: ///pdu.GetType().InvokeMember("reflection", System.Reflection.BindingFlags.InvokeMethod, null, pdu, new object[] { sb }); ///where pdu is an object representing a single pdu and sb is a StringBuilder. ///Note: The supplied Utilities folder contains a method called 'DecodePDU' in the PDUProcessor Class that provides this functionality ///</summary> new public void reflection(StringBuilder sb) { sb.Append("<IffAtcNavAidsLayer1Pdu>" + System.Environment.NewLine); base.reflection(sb); try { sb.Append("<emittingEntityId>" + System.Environment.NewLine); _emittingEntityId.reflection(sb); sb.Append("</emittingEntityId>" + System.Environment.NewLine); sb.Append("<eventID>" + System.Environment.NewLine); _eventID.reflection(sb); sb.Append("</eventID>" + System.Environment.NewLine); sb.Append("<location>" + System.Environment.NewLine); _location.reflection(sb); sb.Append("</location>" + System.Environment.NewLine); sb.Append("<systemID>" + System.Environment.NewLine); _systemID.reflection(sb); sb.Append("</systemID>" + System.Environment.NewLine); sb.Append("<pad2 type=\"ushort\">" + _pad2.ToString() + "</pad2> " + System.Environment.NewLine); sb.Append("<fundamentalParameters>" + System.Environment.NewLine); _fundamentalParameters.reflection(sb); sb.Append("</fundamentalParameters>" + System.Environment.NewLine); sb.Append("</IffAtcNavAidsLayer1Pdu>" + System.Environment.NewLine); } // end try catch (Exception e) { Trace.WriteLine(e); Trace.Flush(); } } // end of marshal method
} // end of unmarshal method ///<summary> ///This allows for a quick display of PDU data. The current format is unacceptable and only used for debugging. ///This will be modified in the future to provide a better display. Usage: ///pdu.GetType().InvokeMember("reflection", System.Reflection.BindingFlags.InvokeMethod, null, pdu, new object[] { sb }); ///where pdu is an object representing a single pdu and sb is a StringBuilder. ///Note: The supplied Utilities folder contains a method called 'DecodePDU' in the PDUProcessor Class that provides this functionality ///</summary> new public void reflection(StringBuilder sb) { sb.Append("<CollisionPdu>" + System.Environment.NewLine); base.reflection(sb); try { sb.Append("<issuingEntityID>" + System.Environment.NewLine); _issuingEntityID.reflection(sb); sb.Append("</issuingEntityID>" + System.Environment.NewLine); sb.Append("<collidingEntityID>" + System.Environment.NewLine); _collidingEntityID.reflection(sb); sb.Append("</collidingEntityID>" + System.Environment.NewLine); sb.Append("<eventID>" + System.Environment.NewLine); _eventID.reflection(sb); sb.Append("</eventID>" + System.Environment.NewLine); sb.Append("<collisionType type=\"byte\">" + _collisionType.ToString() + "</collisionType> " + System.Environment.NewLine); sb.Append("<pad type=\"byte\">" + _pad.ToString() + "</pad> " + System.Environment.NewLine); sb.Append("<velocity>" + System.Environment.NewLine); _velocity.reflection(sb); sb.Append("</velocity>" + System.Environment.NewLine); sb.Append("<mass type=\"float\">" + _mass.ToString() + "</mass> " + System.Environment.NewLine); sb.Append("<location>" + System.Environment.NewLine); _location.reflection(sb); sb.Append("</location>" + System.Environment.NewLine); sb.Append("</CollisionPdu>" + System.Environment.NewLine); } // end try catch (Exception e) { Trace.WriteLine(e); Trace.Flush(); } } // end of marshal method
} // end of unmarshal method ///<summary> ///This allows for a quick display of PDU data. The current format is unacceptable and only used for debugging. ///This will be modified in the future to provide a better display. Usage: ///pdu.GetType().InvokeMember("reflection", System.Reflection.BindingFlags.InvokeMethod, null, pdu, new object[] { sb }); ///where pdu is an object representing a single pdu and sb is a StringBuilder. ///Note: The supplied Utilities folder contains a method called 'DecodePDU' in the PDUProcessor Class that provides this functionality ///</summary> new public void reflection(StringBuilder sb) { sb.Append("<ElectronicEmissionsPdu>" + System.Environment.NewLine); base.reflection(sb); try { sb.Append("<emittingEntityID>" + System.Environment.NewLine); _emittingEntityID.reflection(sb); sb.Append("</emittingEntityID>" + System.Environment.NewLine); sb.Append("<eventID>" + System.Environment.NewLine); _eventID.reflection(sb); sb.Append("</eventID>" + System.Environment.NewLine); sb.Append("<stateUpdateIndicator type=\"byte\">" + _stateUpdateIndicator.ToString() + "</stateUpdateIndicator> " + System.Environment.NewLine); sb.Append("<systems type=\"byte\">" + _systems.Count.ToString() + "</systems> " + System.Environment.NewLine); sb.Append("<paddingForEmissionsPdu type=\"ushort\">" + _paddingForEmissionsPdu.ToString() + "</paddingForEmissionsPdu> " + System.Environment.NewLine); for (int idx = 0; idx < _systems.Count; idx++) { sb.Append("<systems" + idx.ToString() + " type=\"ElectronicEmissionSystemData\">" + System.Environment.NewLine); ElectronicEmissionSystemData aElectronicEmissionSystemData = (ElectronicEmissionSystemData)_systems[idx]; aElectronicEmissionSystemData.reflection(sb); sb.Append("</systems" + idx.ToString() + ">" + System.Environment.NewLine); } // end of list marshalling sb.Append("</ElectronicEmissionsPdu>" + System.Environment.NewLine); } // end try catch (Exception e) { Trace.WriteLine(e); Trace.Flush(); } } // end of marshal method
} // end of unmarshal method ///<summary> ///This allows for a quick display of PDU data. The current format is unacceptable and only used for debugging. ///This will be modified in the future to provide a better display. Usage: ///pdu.GetType().InvokeMember("reflection", System.Reflection.BindingFlags.InvokeMethod, null, pdu, new object[] { sb }); ///where pdu is an object representing a single pdu and sb is a StringBuilder. ///Note: The supplied Utilities folder contains a method called 'DecodePDU' in the PDUProcessor Class that provides this functionality ///</summary> new public void reflection(StringBuilder sb) { sb.Append("<UaPdu>" + System.Environment.NewLine); base.reflection(sb); try { sb.Append("<emittingEntityID>" + System.Environment.NewLine); _emittingEntityID.reflection(sb); sb.Append("</emittingEntityID>" + System.Environment.NewLine); sb.Append("<eventID>" + System.Environment.NewLine); _eventID.reflection(sb); sb.Append("</eventID>" + System.Environment.NewLine); sb.Append("<stateChangeIndicator type=\"byte\">" + _stateChangeIndicator.ToString() + "</stateChangeIndicator> " + System.Environment.NewLine); sb.Append("<pad type=\"byte\">" + _pad.ToString() + "</pad> " + System.Environment.NewLine); sb.Append("<passiveParameterIndex type=\"ushort\">" + _passiveParameterIndex.ToString() + "</passiveParameterIndex> " + System.Environment.NewLine); sb.Append("<propulsionPlantConfiguration type=\"byte\">" + _propulsionPlantConfiguration.ToString() + "</propulsionPlantConfiguration> " + System.Environment.NewLine); sb.Append("<shaftRPMs type=\"byte\">" + _shaftRPMs.Count.ToString() + "</shaftRPMs> " + System.Environment.NewLine); sb.Append("<apaData type=\"byte\">" + _apaData.Count.ToString() + "</apaData> " + System.Environment.NewLine); sb.Append("<emitterSystems type=\"byte\">" + _emitterSystems.Count.ToString() + "</emitterSystems> " + System.Environment.NewLine); for (int idx = 0; idx < _shaftRPMs.Count; idx++) { sb.Append("<shaftRPMs" + idx.ToString() + " type=\"ShaftRPMs\">" + System.Environment.NewLine); ShaftRPMs aShaftRPMs = (ShaftRPMs)_shaftRPMs[idx]; aShaftRPMs.reflection(sb); sb.Append("</shaftRPMs" + idx.ToString() + ">" + System.Environment.NewLine); } // end of list marshalling for (int idx = 0; idx < _apaData.Count; idx++) { sb.Append("<apaData" + idx.ToString() + " type=\"ApaData\">" + System.Environment.NewLine); ApaData aApaData = (ApaData)_apaData[idx]; aApaData.reflection(sb); sb.Append("</apaData" + idx.ToString() + ">" + System.Environment.NewLine); } // end of list marshalling for (int idx = 0; idx < _emitterSystems.Count; idx++) { sb.Append("<emitterSystems" + idx.ToString() + " type=\"AcousticEmitterSystemData\">" + System.Environment.NewLine); AcousticEmitterSystemData aAcousticEmitterSystemData = (AcousticEmitterSystemData)_emitterSystems[idx]; aAcousticEmitterSystemData.reflection(sb); sb.Append("</emitterSystems" + idx.ToString() + ">" + System.Environment.NewLine); } // end of list marshalling sb.Append("</UaPdu>" + System.Environment.NewLine); } // end try catch (Exception e) { Trace.WriteLine(e); Trace.Flush(); } } // end of reflection method
} // end of unmarshal method ///<summary> ///This allows for a quick display of PDU data. The current format is unacceptable and only used for debugging. ///This will be modified in the future to provide a better display. Usage: ///pdu.GetType().InvokeMember("reflection", System.Reflection.BindingFlags.InvokeMethod, null, pdu, new object[] { sb }); ///where pdu is an object representing a single pdu and sb is a StringBuilder. ///Note: The supplied Utilities folder contains a method called 'DecodePDU' in the PDUProcessor Class that provides this functionality ///</summary> new public void reflection(StringBuilder sb) { sb.Append("<DetonationPdu>" + System.Environment.NewLine); base.reflection(sb); try { sb.Append("<munitionID>" + System.Environment.NewLine); _munitionID.reflection(sb); sb.Append("</munitionID>" + System.Environment.NewLine); sb.Append("<eventID>" + System.Environment.NewLine); _eventID.reflection(sb); sb.Append("</eventID>" + System.Environment.NewLine); sb.Append("<velocity>" + System.Environment.NewLine); _velocity.reflection(sb); sb.Append("</velocity>" + System.Environment.NewLine); sb.Append("<locationInWorldCoordinates>" + System.Environment.NewLine); _locationInWorldCoordinates.reflection(sb); sb.Append("</locationInWorldCoordinates>" + System.Environment.NewLine); sb.Append("<burstDescriptor>" + System.Environment.NewLine); _burstDescriptor.reflection(sb); sb.Append("</burstDescriptor>" + System.Environment.NewLine); sb.Append("<locationInEntityCoordinates>" + System.Environment.NewLine); _locationInEntityCoordinates.reflection(sb); sb.Append("</locationInEntityCoordinates>" + System.Environment.NewLine); sb.Append("<detonationResult type=\"byte\">" + _detonationResult.ToString() + "</detonationResult> " + System.Environment.NewLine); sb.Append("<articulationParameters type=\"byte\">" + _articulationParameters.Count.ToString() + "</articulationParameters> " + System.Environment.NewLine); sb.Append("<pad type=\"short\">" + _pad.ToString() + "</pad> " + System.Environment.NewLine); for (int idx = 0; idx < _articulationParameters.Count; idx++) { sb.Append("<articulationParameters" + idx.ToString() + " type=\"ArticulationParameter\">" + System.Environment.NewLine); ArticulationParameter aArticulationParameter = (ArticulationParameter)_articulationParameters[idx]; aArticulationParameter.reflection(sb); sb.Append("</articulationParameters" + idx.ToString() + ">" + System.Environment.NewLine); } // end of list marshalling sb.Append("</DetonationPdu>" + System.Environment.NewLine); } // end try catch (Exception e) { Trace.WriteLine(e); Trace.Flush(); } } // end of marshal method
} // end of unmarshal method ///<summary> ///This allows for a quick display of PDU data. The current format is unacceptable and only used for debugging. ///This will be modified in the future to provide a better display. Usage: ///pdu.GetType().InvokeMember("reflection", System.Reflection.BindingFlags.InvokeMethod, null, pdu, new object[] { sb }); ///where pdu is an object representing a single pdu and sb is a StringBuilder. ///Note: The supplied Utilities folder contains a method called 'DecodePDU' in the PDUProcessor Class that provides this functionality ///</summary> new public void reflection(StringBuilder sb) { sb.Append("<CollisionElasticPdu>" + System.Environment.NewLine); base.reflection(sb); try { sb.Append("<issuingEntityID>" + System.Environment.NewLine); _issuingEntityID.reflection(sb); sb.Append("</issuingEntityID>" + System.Environment.NewLine); sb.Append("<collidingEntityID>" + System.Environment.NewLine); _collidingEntityID.reflection(sb); sb.Append("</collidingEntityID>" + System.Environment.NewLine); sb.Append("<collisionEventID>" + System.Environment.NewLine); _collisionEventID.reflection(sb); sb.Append("</collisionEventID>" + System.Environment.NewLine); sb.Append("<pad type=\"short\">" + _pad.ToString() + "</pad> " + System.Environment.NewLine); sb.Append("<contactVelocity>" + System.Environment.NewLine); _contactVelocity.reflection(sb); sb.Append("</contactVelocity>" + System.Environment.NewLine); sb.Append("<mass type=\"float\">" + _mass.ToString() + "</mass> " + System.Environment.NewLine); sb.Append("<location>" + System.Environment.NewLine); _location.reflection(sb); sb.Append("</location>" + System.Environment.NewLine); sb.Append("<collisionResultXX type=\"float\">" + _collisionResultXX.ToString() + "</collisionResultXX> " + System.Environment.NewLine); sb.Append("<collisionResultXY type=\"float\">" + _collisionResultXY.ToString() + "</collisionResultXY> " + System.Environment.NewLine); sb.Append("<collisionResultXZ type=\"float\">" + _collisionResultXZ.ToString() + "</collisionResultXZ> " + System.Environment.NewLine); sb.Append("<collisionResultYY type=\"float\">" + _collisionResultYY.ToString() + "</collisionResultYY> " + System.Environment.NewLine); sb.Append("<collisionResultYZ type=\"float\">" + _collisionResultYZ.ToString() + "</collisionResultYZ> " + System.Environment.NewLine); sb.Append("<collisionResultZZ type=\"float\">" + _collisionResultZZ.ToString() + "</collisionResultZZ> " + System.Environment.NewLine); sb.Append("<unitSurfaceNormal>" + System.Environment.NewLine); _unitSurfaceNormal.reflection(sb); sb.Append("</unitSurfaceNormal>" + System.Environment.NewLine); sb.Append("<coefficientOfRestitution type=\"float\">" + _coefficientOfRestitution.ToString() + "</coefficientOfRestitution> " + System.Environment.NewLine); sb.Append("</CollisionElasticPdu>" + System.Environment.NewLine); } // end try catch (Exception e) { Trace.WriteLine(e); Trace.Flush(); } } // end of reflection method