/**
         * Compares for reference equality and value equality.
         */
        public bool equals(AcousticEmitterSystem rhs)
        {
            bool ivarsEqual = true;

            if (rhs.GetType() != this.GetType())
            {
                return(false);
            }


            if (!(_acousticName == rhs._acousticName))
            {
                ivarsEqual = false;
            }
            if (!(_acousticFunction == rhs._acousticFunction))
            {
                ivarsEqual = false;
            }
            if (!(_acousticID == rhs._acousticID))
            {
                ivarsEqual = false;
            }

            return(ivarsEqual);
        }
 ///<summary>
 ///This field shall specify the system for a particular UA emitter.
 ///</summary>
 public void setAcousticEmitterSystem(AcousticEmitterSystem pAcousticEmitterSystem)
 {
     _acousticEmitterSystem = pAcousticEmitterSystem;
 }
 ///<summary>
 ///This field shall specify the system for a particular UA emitter.
 ///</summary>
 public void setAcousticEmitterSystem(AcousticEmitterSystem pAcousticEmitterSystem)
 {
     _acousticEmitterSystem = pAcousticEmitterSystem;
 }
        /**
          * The equals method doesn't always work--mostly on on classes that consist only of primitives. Be careful.
          */
        public bool equals(AcousticEmitterSystem rhs)
        {
            bool ivarsEqual = true;

            if(rhs.GetType() != this.GetType())
            return false;

             if( ! (_acousticName == rhs._acousticName)) ivarsEqual = false;
             if( ! (_acousticFunction == rhs._acousticFunction)) ivarsEqual = false;
             if( ! (_acousticID == rhs._acousticID)) ivarsEqual = false;

            return ivarsEqual;
        }