static public int GetDrawPoints(IntPtr l) { try { DG.Tweening.DOTweenPath self = (DG.Tweening.DOTweenPath)checkSelf(l); var ret = self.GetDrawPoints(); pushValue(l, true); pushValue(l, ret); return(2); } catch (Exception e) { return(error(l, e)); } }
static int GetDrawPoints(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); DG.Tweening.DOTweenPath obj = (DG.Tweening.DOTweenPath)ToLua.CheckObject(L, 1, typeof(DG.Tweening.DOTweenPath)); UnityEngine.Vector3[] o = obj.GetDrawPoints(); ToLua.Push(L, o); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }