static bool _setupDialogRequested; // Used to prevent OnPostProcessAllAssets firing twice (because of a Unity bug/feature) static void OnPostprocessAllAssets(string[] importedAssets, string[] deletedAssets, string[] movedAssets, string[] movedFromAssetPaths) { if (_setupDialogRequested) { return; } string[] dotweenEntries = System.Array.FindAll(importedAssets, name => name.Contains("DOTween") && !name.EndsWith(".meta") && !name.EndsWith(".jpg") && !name.EndsWith(".png")); bool dotweenImported = dotweenEntries.Length > 0; if (dotweenImported) { // Delete old DOTween files EditorUtils.DeleteLegacyNoModulesDOTweenFiles(); // Delete old DemiLib configuration EditorUtils.DeleteOldDemiLibCore(); // Remove old legacy defines DOTweenDefines.RemoveAllLegacyDefines(); // Reapply modules DOTweenUtilityWindowModules.ApplyModulesSettings(); // bool differentCoreVersion = EditorPrefs.GetString(Application.dataPath + DOTweenUtilityWindow.Id) != Application.dataPath + DOTween.Version; bool differentProVersion = EditorUtils.hasPro && EditorPrefs.GetString(Application.dataPath + DOTweenUtilityWindow.IdPro) != Application.dataPath + EditorUtils.proVersion; bool setupRequired = differentCoreVersion || differentProVersion; if (setupRequired) { _setupDialogRequested = true; EditorPrefs.SetString(Application.dataPath + DOTweenUtilityWindow.Id, Application.dataPath + DOTween.Version); if (EditorUtils.hasPro) { EditorPrefs.SetString(Application.dataPath + DOTweenUtilityWindow.IdPro, Application.dataPath + EditorUtils.proVersion); } // EditorUtility.DisplayDialog("DOTween", // differentCoreVersion // ? "New version of DOTween imported." + // "\n\nSelect \"Setup DOTween...\" in DOTween's Utility Panel to add/remove Modules." // : "New version of DOTween Pro imported." + // " \n\nSelect \"Setup DOTween...\" in DOTween's Utility Panel to add/remove external Modules (TextMesh Pro/2DToolkit/etc).", // "Ok" // ); DOTweenUtilityWindow.Open(); // Opening window after a postProcess doesn't work on Unity 3 so check that // string[] vs = Application.unityVersion.Split("."[0]); // int majorVersion = System.Convert.ToInt32(vs[0]); // if (majorVersion >= 4) EditorUtils.DelayedCall(0.5f, DOTweenUtilityWindow.Open); // EditorUtils.DelayedCall(8, ()=> _setupDialogRequested = false); } } }