public void ToSwf(SwfWriter w, ShapeType shapeType) { FillStyles.ToSwf(w, shapeType); LineStyles.ToSwf(w, shapeType); w.Align(); uint fillBits = SwfWriter.MinimumBits((uint)FillStyles.FillStyles.Count); uint lineBits = SwfWriter.MinimumBits((uint)LineStyles.LineStyles.Count); w.AppendBits(fillBits, 4); w.AppendBits(lineBits, 4); w.Align(); for (int i = 0; i < ShapeRecords.Count; i++) { ShapeRecords[i].ToSwf(w, ref fillBits, ref lineBits, shapeType); } }
public void ToSwf(SwfWriter w, ref uint fillBits, ref uint lineBits, ShapeType shapeType) { // TypeFlag UB[1] Non-edge record flag. Always 0. // StateNewStyles UB[1] New styles flag. Used by DefineShape2 and DefineShape3 only. // StateLineStyle UB[1] Line style change flag. // StateFillStyle1 UB[1] Fill style 1 change flag. // StateFillStyle0 UB[1] Fill style 0 change flag. // StateMoveTo UB[1] Move to flag. if (shapeType == ShapeType.Glyph) { w.AppendBit(false); w.AppendBit(false); //this.HasNewStyles); w.AppendBit(false); //HasLineStyle); w.AppendBit(false); //HasFillStyle1); w.AppendBit(HasFillStyle0); w.AppendBit(HasMove); //HasMove); if (HasMove) { // not relative moves uint bits = SwfWriter.MinimumBits(this.MoveDeltaX, this.MoveDeltaY); w.AppendBits(bits, 5); w.AppendSignedNBits(this.MoveDeltaX, bits); w.AppendSignedNBits(this.MoveDeltaY, bits); } if (HasFillStyle0) { w.AppendBits(this.FillStyle0, fillBits); } } else { w.AppendBit(false); w.AppendBit(this.HasNewStyles); w.AppendBit(HasLineStyle); w.AppendBit(HasFillStyle1); w.AppendBit(HasFillStyle0); w.AppendBit(HasMove); if (HasMove) { uint bits = SwfWriter.MinimumBits(this.MoveDeltaX, this.MoveDeltaY); w.AppendBits(bits, 5); w.AppendSignedNBits(this.MoveDeltaX, bits); w.AppendSignedNBits(this.MoveDeltaY, bits); } if (HasFillStyle0) { w.AppendBits(this.FillStyle0, fillBits); } if (HasFillStyle1) { w.AppendBits(this.FillStyle1, fillBits); } if (HasLineStyle) { w.AppendBits(this.LineStyle, lineBits); } if (HasNewStyles) { w.Align(); FillStyles.ToSwf(w, shapeType); LineStyles.ToSwf(w, shapeType); fillBits = SwfWriter.MinimumBits((uint)FillStyles.FillStyles.Count); lineBits = SwfWriter.MinimumBits((uint)LineStyles.LineStyles.Count);; w.AppendBits(fillBits, 4); w.AppendBits(lineBits, 4); } } }