private void buttonEditFeats_Click(object sender, EventArgs e) { FeatsEditScreen featsEditScreen; featsEditScreen = new FeatsEditScreen(); featsEditScreen.Show(); }
public static void RegisterSkinGroups() { UIManagerClass uiManager = UIManagerClass.UIManager; uiManager.Skin.RegisterSkinGroup("MainScreenBackgroundColor", SkinSettings.FactoryName.ScreenBackgroundColor); uiManager.Skin.RegisterSkinGroup("MainScreenNormalLabelFont", SkinSettings.FactoryName.StandardFont); uiManager.Skin.RegisterSkinGroup("MainScreenGrayFont", SkinSettings.FactoryName.ReadOnlyFont); uiManager.Skin.RegisterSkinGroup("MainScreenLevelButton", SkinSettings.FactoryName.StandardButton); uiManager.Skin.RegisterSkinGroup("MainScreenLevelButtonSelected", SkinSettings.FactoryName.StandardButtonSelected); MainScreenAbilitiesPanel.RegisterSkinGroups(); MainScreenAdditionStatsPanel.RegisterSkinGroups(); MainScreenFeatsPanel.RegisterSkinGroups(); ClassEditScreen.RegisterSkinGroups(); FeatsEditScreen.RegisterSkinGroups(); SkillEditScreen.RegisterSkinGroups(); SkillTomePanel.RegisterSkinGroups(); AlignmentEditForm.RegisterSkinGroups(); }