public void SelectSocket_OnClientConnect(object sender, AsyncUserToken e) { DBShare.MainOutMessage("Sel连接: " + e.EndPoint.ToString()); TSelectClient ClentSocket = new TSelectClient(e, FrmIDSoc); e.Tag = ClentSocket; }
private void StartService() { try { DBShare.MainOutMessage("正在启动服务器..."); DBShare.LoadConfig(); ServerSocket.Start(new IPEndPoint(IPAddress.Parse("0.0.0.0"), DBShare.g_nServerPort)); SelectSocket.Start(new IPEndPoint(IPAddress.Parse("0.0.0.0"), DBShare.g_nGatePort)); DBShare.g_boStartService = true; FrmIDSoc.Invoke((MethodInvoker) delegate() { FrmIDSoc.OpenConnect(); }); this.Invoke((MethodInvoker) delegate() { MENU_CONTROL_START.Enabled = false; }); this.Invoke((MethodInvoker) delegate() { MENU_CONTROL_STOP.Enabled = true; }); DBShare.MainOutMessage("数据库服务器启动成功..."); DBShare.SendGameCenterMsg(Common.SG_STARTOK, "数据库服务器启动完成..."); } catch (Exception ex) { DBShare.MainOutMessage(ex.Message); DBShare.g_boStartService = false; this.Invoke((MethodInvoker) delegate() { MENU_CONTROL_START.Enabled = true; }); this.Invoke((MethodInvoker) delegate() { MENU_CONTROL_STOP.Enabled = false; }); FrmIDSoc.Invoke((MethodInvoker) delegate() { FrmIDSoc.CloseConnect(); }); SelectSocket.Shutdown(); ServerSocket.Shutdown(); } }
public void MENU_HELP_VERSIONClick(System.Object Sender, System.EventArgs _e1) { DBShare.MainOutMessage(DBShare.g_sVersion); DBShare.MainOutMessage(DBShare.g_sUpDateTime); DBShare.MainOutMessage(DBShare.g_sProgram); DBShare.MainOutMessage(DBShare.g_sWebSite); }
public void SelectSocket_OnClientRead(object sender, AsyncUserToken e) { byte[] data = new byte[e.BytesReceived]; Array.Copy(e.ReceiveBuffer, e.Offset, data, 0, e.BytesReceived); DBShare.MainOutMessage(System.Text.Encoding.Default.GetString(data)); (e.Tag as TSelectClient).ExecGateBuffers(System.Text.Encoding.Default.GetString(data), e.BytesReceived); }
public void ServerSocket_OnClientConnect(object sender, AsyncUserToken e) { string sRemoteAddress; TModuleInfo ModuleInfo = new TModuleInfo(); sRemoteAddress = e.EndPoint.Address.ToString(); DBShare.MainOutMessage("M2连接: " + e.EndPoint.ToString()); if ((!DBShare.CheckServerIP(sRemoteAddress))) { DBShare.MainOutMessage("非法服务器连接: " + sRemoteAddress); e.Socket.Close(); return; } if (!(THumDB.boDataDBReady && THumDB.boHumDBReady && DBShare.g_boStartService)) { e.Socket.Close(); } else { ModuleInfo.Module = e; ModuleInfo.ModuleName = "游戏中心"; ModuleInfo.Address = string.Format("{0}:{1} → {2}:{3}", sRemoteAddress, e.EndPoint.Port, sRemoteAddress, 6000);// Format("%s:%d → %s:%d", new object[] {sRemoteAddress, Socket.RemotePort, sRemoteAddress, ServerSocket.Port}); ModuleInfo.Buffer = "0/0"; ModuleInfo = DBShare.AddModule(ModuleInfo); } TServerClient ClentSocket = new TServerClient(e, FrmIDSoc); e.Tag = new object[] { ClentSocket, ModuleInfo }; }
/// <summary> /// 刷新显示用户物品 /// </summary> private unsafe void RefShowUserItem() { int i; ListViewItem ListItem; TUserItem UserItem; TUserItem * pUserItem; const string sItemValue = "{0}-{1}-{2}-{3}-{4}-{5}-{6}-{7}-{8}-{9}-{10}-{11}-{12}-{13}"; ListViewUserItem.Items.Clear(); byte[] HumItems; fixed(byte *buff = m_ChrRcd.Data.HumItemsBuff) { HumItems = HUtil32.BytePtrToByteArray(buff, 9 * 74); } for (i = 0; i < HumItems.Length; i = i + 74) { fixed(byte *buff = &HumItems[i]) { pUserItem = (TUserItem *)buff; } UserItem = *pUserItem; ListItem = new ListViewItem(); ListItem.Text = (i).ToString(); ListItem.SubItems.Add((UserItem.MakeIndex).ToString()); ListItem.SubItems.Add((UserItem.wIndex).ToString()); ListItem.SubItems.Add(DBShare.GetStdItemName(UserItem.wIndex)); ListItem.SubItems.Add(string.Format("{0}/{1}", UserItem.Dura, UserItem.DuraMax)); ListItem.SubItems.Add(string.Format(sItemValue, UserItem.btValue[0], UserItem.btValue[1], UserItem.btValue[2], UserItem.btValue[3], UserItem.btValue[4], UserItem.btValue[5], UserItem.btValue[6], UserItem.btValue[7], UserItem.btValue[8], UserItem.btValue[9], UserItem.btValue[10], UserItem.btValue[11], UserItem.btValue[12], UserItem.btValue[13])); ListViewUserItem.Items.Add(ListItem); } byte[] HumAddItems;//下面四个格子 fixed(byte *buff = m_ChrRcd.Data.HumAddItemsBuff) { HumAddItems = HUtil32.BytePtrToByteArray(buff, 4 * 74); } for (i = 0; i < HumAddItems.Length; i += 74) { fixed(byte *buff = &HumAddItems[i]) { pUserItem = (TUserItem *)buff; } UserItem = *pUserItem; ListItem = new ListViewItem(); ListItem.Text = i.ToString(); ListItem.SubItems.Add((UserItem.MakeIndex).ToString()); ListItem.SubItems.Add((UserItem.wIndex).ToString()); ListItem.SubItems.Add(DBShare.GetStdItemName(UserItem.wIndex)); ListItem.SubItems.Add(string.Format("{0}/{1}", UserItem.Dura, UserItem.DuraMax)); ListItem.SubItems.Add(string.Format(sItemValue, UserItem.btValue[0], UserItem.btValue[1], UserItem.btValue[2], UserItem.btValue[3], UserItem.btValue[4], UserItem.btValue[5], UserItem.btValue[6], UserItem.btValue[7], UserItem.btValue[8], UserItem.btValue[9], UserItem.btValue[10], UserItem.btValue[11], UserItem.btValue[12], UserItem.btValue[13])); ListViewUserItem.Items.Add(ListItem); } }
private void StopService() { DBShare.g_boStartService = false; DBShare.MainOutMessage("正在停止服务器..."); MENU_CONTROL_START.Enabled = true; MENU_CONTROL_STOP.Enabled = false; FrmIDSoc.Invoke((MethodInvoker) delegate() { FrmIDSoc.CloseConnect(); }); SelectSocket.Shutdown(); ServerSocket.Shutdown(); DBShare.MainOutMessage("服务器已停止..."); }
public void TimerCloseTimer(object objState) { if (DBShare.g_boStartService) { DBShare.g_boStartService = false; DBShare.MainOutMessage("正在停止服务器..."); this.Invoke((MethodInvoker) delegate() { MENU_CONTROL_START.Enabled = true; }); this.Invoke((MethodInvoker) delegate() { MENU_CONTROL_STOP.Enabled = false; }); FrmIDSoc.Invoke((MethodInvoker) delegate() { FrmIDSoc.CloseConnect(); }); } TimerClose.Change(-1, -1); SelectSocket.Shutdown(); ServerSocket.Shutdown(); DBShare.MainOutMessage("服务器已停止..."); }
public void ButtonTestClick(System.Object Sender, System.EventArgs _e1) { string sSelGateIPaddr; string sGameGateIPaddr; int nGameGatePort = 0; sSelGateIPaddr = EditSelGate.Text.Trim(); sGameGateIPaddr = DBShare.GateRouteIP(sSelGateIPaddr, ref nGameGatePort); if (sGameGateIPaddr == "") { EditGameGate.Text = "ÎÞ´ËÍø¹ØÉèÖÃ"; return; } EditGameGate.Text = string.Format("{0}:{1}", sGameGateIPaddr, nGameGatePort); }
public void FormCreate(System.Object Sender, System.EventArgs _e1) { DBShare.Initialization(); DBShare.MainOutMessage("正在启动数据库服务器..."); FrmIDSoc = new TFrmIDSoc(this); FrmIDSoc.Show(); FrmIDSoc.Hide(); ModuleGrid.AllowUserToAddRows = false; ModuleGrid.RowHeadersVisible = false; ModuleGrid.ReadOnly = true; ModuleGrid.Columns.Add("MKMC", "模块名称"); ModuleGrid.Columns.Add("LJDZ", "连接地址"); ModuleGrid.Columns.Add("SJTX", "数据通讯"); ModuleGrid.Columns[0].Width = 80; ModuleGrid.Columns[1].Width = 468 - 80 * 2; ModuleGrid.Columns[2].Width = 80; ModuleGrid.SelectionMode = DataGridViewSelectionMode.FullRowSelect; ModuleGrid.MultiSelect = false; ModuleGrid.Columns[0].SortMode = DataGridViewColumnSortMode.NotSortable; ModuleGrid.Columns[1].SortMode = DataGridViewColumnSortMode.NotSortable; ModuleGrid.Columns[2].SortMode = DataGridViewColumnSortMode.NotSortable; ModuleGrid.RowTemplate.Height = 18; ModuleGrid.Rows.Add(5); //M2套接字 ServerSocket = new IServerSocket(1000, Int16.MaxValue); ServerSocket.OnClientConnect += ServerSocket_OnClientConnect; ServerSocket.OnClientDisconnect += ServerSocket_OnClientDisconnect; ServerSocket.OnClientError += ServerSocket_OnClientError; ServerSocket.OnClientRead += ServerSocket_OnClientRead; ServerSocket.OnDataSendCompleted += ServerSocket_OnDataSendCompleted; //选择服务器套接字 SelectSocket = new IServerSocket(1000, Int16.MaxValue); SelectSocket.OnClientConnect += SelectSocket_OnClientConnect; SelectSocket.OnClientDisconnect += SelectSocket_OnClientDisconnect; SelectSocket.OnClientError += SelectSocket_OnClientError; SelectSocket.OnClientRead += SelectSocket_OnClientRead; SelectSocket.OnDataSendCompleted += SelectSocket_OnDataSendCompleted; ServerSocket.Init(); SelectSocket.Init(); CheckBoxShowMainLogMsg.Checked = DBShare.g_boShowLogMsg; //Units.Main.RankingThread = new TRankingThread(true); //Units.Main.RankingThread.Resume(); DBShare.SendGameCenterMsg(Common.SG_STARTNOW, "正在启动数据库服务器..."); TimerMain = new System.Threading.Timer(TimerMainTimer, null, 0, 1); TimerStart = new System.Threading.Timer(TimerStartTimer, null, -1, -1); TimerClose = new System.Threading.Timer(TimerCloseTimer, null, -1, -1); TimerStart.Change(0, 1000); }
private void IDSocket_OnConnected(object sender, NetFramework.DSCClientConnectedEventArgs e) { m_dwCheckServerTimeMin = HUtil32.GetTickCount(); m_dwCheckServerTimeMax = 0; m_dwCheckRecviceTick = HUtil32.GetTickCount(); string sRemoteAddress = e.socket.RemoteEndPoint.ToString();// e.EndPoint.ToString(); //开启心跳包 KeepAliveTimer.Change(0, 3000); TModuleInfo ModuleInfo = new TModuleInfo(); ModuleInfo.Module = this; ModuleInfo.ModuleName = DBShare.g_sServerName; ModuleInfo.Address = string.Format("%{0}:%{1} → %{2}:%{3}", sRemoteAddress, e.socket.LocalEndPoint.AddressFamily.ToString(), sRemoteAddress, e.socket.RemoteEndPoint.AddressFamily.ToString()); ModuleInfo.Buffer = "0/0"; m_Module = DBShare.AddModule(ModuleInfo); }
/// <summary> /// 显示窗体上网格信息 /// </summary> private void ShowModule() { int I; TModuleInfo ModuleInfo; try { if ((GameFramework.HUtil32.GetTickCount() - DBShare.g_dwShowModuleTick) > 2000) { DBShare.g_dwShowModuleTick = GameFramework.HUtil32.GetTickCount(); ModuleGrid.RowCount = HUtil32._MAX(DBShare.g_ModuleList.Count + 1, 5); for (I = 0; I < ModuleGrid.RowCount; I++) { if (I < DBShare.g_ModuleList.Count) { ModuleInfo = DBShare.g_ModuleList[I]; ModuleGrid.Invoke((MethodInvoker) delegate() { ModuleGrid.Rows[I].Cells[0].Value = ModuleInfo.ModuleName; ModuleGrid.Rows[I].Cells[1].Value = ModuleInfo.Address; ModuleGrid.Rows[I].Cells[2].Value = ModuleInfo.Buffer; }); } else { ModuleGrid.Invoke((MethodInvoker) delegate() { ModuleGrid.Rows[I].Cells[0].Value = ""; ModuleGrid.Rows[I].Cells[1].Value = ""; ModuleGrid.Rows[I].Cells[2].Value = ""; }); } } } } catch { DBShare.MainOutMessage("[Exception] ShowModule"); } }
/// <summary> /// 刷新显示仓库信息 /// </summary> private unsafe void RefShowStorage() { int i; ListViewItem ListItem; TUserItem UserItem; TUserItem * pUserItem; ListViewStorage.Items.Clear(); byte[] StorageItems;//46 * 74 fixed(byte *buff = m_ChrRcd.Data.StorageItemsBuff) { StorageItems = HUtil32.BytePtrToByteArray(buff, 46 * 74); } for (i = 0; i <= StorageItems.Length; i += 74) { fixed(byte *buff = &StorageItems[i]) { pUserItem = (TUserItem *)buff; } UserItem = *pUserItem; if (UserItem.wIndex == 0) { continue; } ListItem = new ListViewItem(); ListItem.Text = i.ToString(); ListItem.SubItems.Add((UserItem.MakeIndex).ToString()); ListItem.SubItems.Add((UserItem.wIndex).ToString()); ListItem.SubItems.Add(DBShare.GetStdItemName(UserItem.wIndex)); ListItem.SubItems.Add(string.Format("{0}/{1}", UserItem.Dura, UserItem.DuraMax)); ListItem.SubItems.Add(string.Format("{0}/{1}/{2}/{3}/{4}/{5}/{6}/{7}/{8}/{9}/{10}/{11}/{12}/{13}", UserItem.btValue[0], UserItem.btValue[1], UserItem.btValue[2], UserItem.btValue[3], UserItem.btValue[4], UserItem.btValue[5], UserItem.btValue[6], UserItem.btValue[7], UserItem.btValue[8], UserItem.btValue[9], UserItem.btValue[10], UserItem.btValue[11], UserItem.btValue[12], UserItem.btValue[13])); ListViewStorage.Items.Add(ListItem); } }
/// <summary> /// 刷新显示魔法数据 /// </summary> private unsafe void RefShowMagic() { int i; ListViewItem ListItem; THumMagic * pMagicInfo; THumMagic MagicInfo; ListViewMagic.Items.Clear(); byte[] HumMagics = new byte[30 * 8]; fixed(byte *buff = m_ChrRcd.Data.HumMagicsBuff) { HUtil32.BytePtrToByteArray(buff, 30 * 8); } for (i = 0; i < HumMagics.Length; i = i + 8) { fixed(byte *buff = &HumMagics[i]) { pMagicInfo = (THumMagic *)buff; } MagicInfo = *pMagicInfo; if (MagicInfo.wMagIdx == 0) { break; } ListItem = new ListViewItem(); ListItem.Text = i.ToString(); ListItem.SubItems.Add((MagicInfo.wMagIdx).ToString()); ListItem.SubItems.Add(DBShare.GetMagicName(MagicInfo.wMagIdx)); ListItem.SubItems.Add((MagicInfo.btLevel).ToString()); ListItem.SubItems.Add((MagicInfo.nTranPoint).ToString()); ListItem.SubItems.Add((MagicInfo.btKey).ToString()); ListViewMagic.Items.Add(ListItem); } }
public void SelectSocket_OnClientDisconnect(object sender, AsyncUserToken e) { DBShare.MainOutMessage("Sel断开: " + e.EndPoint.ToString()); }
private void IDSocket_OnDisconnected(object sender, NetFramework.DSCClientConnectedEventArgs e) { m_Module = null; KeepAliveTimer.Dispose(); DBShare.RemoveModule(this); }
/// <summary> /// 处理服务器包 /// </summary> /// <param name="Buffer"></param> /// <param name="BufLen"></param> public void ProcessServerPacket(string Buffer, int BufLen) { bool bo25 = false; int nC = 0; //string sReceiveText = string.Empty; string sC; string s1C; string s20 = string.Empty; string s24 = string.Empty; int n14; int n18; ushort wE; ushort w10; TDefaultMessage DefMsg; try { m_sQueryID = ""; m_dwKeepAliveTick = GameFramework.HUtil32.GetTickCount(); string sReceiveText = Buffer; m_sReceiveText = m_sReceiveText + sReceiveText; #if DEBUG DBShare.MainOutMessage("ServerClient.m_sReceiveText:" + m_sReceiveText); #endif while (true) { if (m_sReceiveText.IndexOf('!') <= 0) { break; } //获取一条数据放入s20 m_sReceiveText = GameFramework.HUtil32.ArrestStringEx(m_sReceiveText, "#", "!", ref s20); if (s20 != "") //如果s20不为空 { if (s20.Length > 2) //并且大于2 { s20 = GameFramework.HUtil32.GetValidStr3(s20, ref s24, new string[] { "/" }); n14 = s20.Length; if ((n14 >= Grobal2.DEFBLOCKSIZE) && (s24 != "")) { m_sQueryID = s24; wE = (ushort)(GameFramework.HUtil32.Str_ToInt(s24, 0) ^ 170); w10 = (ushort)n14; n18 = GameFramework.HUtil32.MakeLong(wE, w10); sC = EncryptUnit.EncodeBuffer(BitConverter.GetBytes(n18), 4); if (HUtil32.CompareBackLStr(s20, sC)) { ProcessServerMsg(s20, n14); bo25 = true; m_sReceiveText = ""; break; } else { m_DefMsg = EncryptUnit.MakeDefaultMsg(Common.DBR_FAIL, 0, 0, 0, 0); SendSocket(EncryptUnit.EncodeMessage(m_DefMsg)); m_sReceiveText = ""; break; } } } else { m_sReceiveText = ""; break; } } else { // 防止DBS溢出攻击 if (nC >= 1) { m_sReceiveText = ""; break; } nC++; } } m_dwCheckServerTimeMin = GameFramework.HUtil32.GetTickCount() - m_dwCheckRecviceTick; if (m_dwCheckServerTimeMin > m_dwCheckServerTimeMax) { m_dwCheckServerTimeMax = m_dwCheckServerTimeMin; } m_dwCheckRecviceTick = GameFramework.HUtil32.GetTickCount(); if (m_Module != null) { m_Module.Buffer = string.Format("{0}/{1}", m_dwCheckServerTimeMin, m_dwCheckServerTimeMax); } } catch { DBShare.MainOutMessage("[Exception] TDBSERVER::ProcessServerPacket"); } }
/// <summary> /// 保存角色数据 /// </summary> /// <param name="nRecog"></param> /// <param name="sMsg"></param> private unsafe void SaveHumanRcd(int nRecog, string sMsg) { string sChrName = string.Empty; string sUserID = string.Empty; string sHumanRCD = string.Empty; int I; int nIndex; bool bo21; TDefaultMessage DefMsg; THumDataInfo * HumanRCD; THumDataInfo HumDataInfo; sHumanRCD = HUtil32.GetValidStr3(sMsg, ref sUserID, new string[] { "/" }); sHumanRCD = HUtil32.GetValidStr3(sHumanRCD, ref sChrName, new string[] { "/" }); sUserID = EncryptUnit.DeCodeString(sUserID); sChrName = EncryptUnit.DeCodeString(sChrName); bo21 = false; HumanRCD = (THumDataInfo *)Marshal.AllocHGlobal(sizeof(THumDataInfo)); HUtil32.ZeroMemory((IntPtr)(&HumanRCD->Data), (IntPtr)sizeof(THumData)); int THumDataInfoLength = DBShare.GetCodeMsgSize(sizeof(THumDataInfo) * 4 / 3) + 1; if (sHumanRCD.Length == THumDataInfoLength) { EncryptUnit.DecodeBuffer(sHumanRCD, HumanRCD, sizeof(THumDataInfo)); } else { bo21 = true; } if (!bo21) { bo21 = true; try { HumDataInfo = DBShare.g_HumDataDB.Get(sChrName); //nIndex = DBShare.g_HumDataDB.Index(sChrName); if (HumDataInfo.Header.NameLen <= 0) { HumanRCD->Header.boDeleted = false; HumanRCD->Header.dCreateDate = DateTime.Now.ToOADate(); //sChrName.StrToSbyte(HumanRCD->Header.sName, 15,ref HumanRCD->Header.NameLen); HumanRCD->Header.sName = sChrName; HumanRCD->Header.boIsHero = false; DBShare.g_HumDataDB.Add(ref *HumanRCD); //nIndex = DBShare.g_HumDataDB.Index(sChrName); } HumDataInfo = DBShare.g_HumDataDB.Get(sChrName); if (HumDataInfo.Header.NameLen > 0) { HumanRCD->Header = HumDataInfo.Header; DBShare.g_HumDataDB.Update(sChrName, ref *HumanRCD); bo21 = false; DBShare.g_nSaveHumCount++; } } catch (Exception ex) { MessageBox.Show(ex.Message); } FrmIDSoc.SetSessionSaveRcd(sUserID); } if (!bo21) { m_DefMsg = EncryptUnit.MakeDefaultMsg(Common.DBR_SAVEHUMANRCD, 1, 0, 0, 0); SendSocket(EncryptUnit.EncodeMessage(m_DefMsg)); } else { m_DefMsg = EncryptUnit.MakeDefaultMsg(Common.DBR_LOADHUMANRCD, 0, 0, 0, 0); SendSocket(EncryptUnit.EncodeMessage(m_DefMsg)); DBShare.MainOutMessage("SaveHumanRcd Fail,UserID:sUserID,ChrName:sChrName"); } }
/// <summary> /// 载入角色记录 /// </summary> /// <param name="sMsg"></param> private unsafe void LoadHumanRcd(string sMsg) { string sHumName; string sAccount; string sIPaddr; int nSessionID; int nCheckCode; THumDataInfo HumanRCD; bool boFoundSession = false; TLoadHuman * pLoadHuman; pLoadHuman = (TLoadHuman * )Marshal.AllocHGlobal(sizeof(TLoadHuman)); EncryptUnit.DecodeBuffer(sMsg, pLoadHuman, sizeof(TLoadHuman)); sAccount = HUtil32.SBytePtrToString(pLoadHuman->sAccount, 0, 30).TrimEnd('\0'); sHumName = HUtil32.SBytePtrToString(pLoadHuman->sChrName, 0, 14).TrimEnd('\0'); sIPaddr = HUtil32.SBytePtrToString(pLoadHuman->sUserAddr, 0, 15).TrimEnd('\0'); nSessionID = pLoadHuman->nSessionID; nCheckCode = -1; if ((sAccount != "") && (sHumName != "")) { if ((FrmIDSoc.CheckSessionLoadRcd(sAccount, sIPaddr, nSessionID, ref boFoundSession))) { nCheckCode = 1; } else { if (boFoundSession) { DBShare.MainOutMessage("[非法重复请求] " + "帐号: " + sAccount + " IP: " + sIPaddr + " 标识: " + (nSessionID).ToString()); } else { DBShare.MainOutMessage("[非法请求] " + "帐号: " + sAccount + " IP: " + sIPaddr + " 标识: " + (nSessionID).ToString()); } // nCheckCode:= 1; //测试用,正常去掉 } } if (nCheckCode == 1) { try { HumanRCD = DBShare.g_HumDataDB.Get(sHumName); if (HumanRCD.Header.NameLen > 0) { if (HumanRCD.Header.NameLen < 0) { nCheckCode = -2; } } else { nCheckCode = -3; } }catch { nCheckCode = -4; } } if (nCheckCode == 1) { DBShare.g_nLoadHumCount++; m_DefMsg = EncryptUnit.MakeDefaultMsg(Common.DBR_LOADHUMANRCD, 1, 0, 0, 1); SendSocket(EncryptUnit.EncodeMessage(m_DefMsg) + EncryptUnit.EncodeString(sHumName) + '/' + EncryptUnit.EncodeBuffer(&HumanRCD, sizeof(THumDataInfo))); } else { m_DefMsg = EncryptUnit.MakeDefaultMsg(Common.DBR_LOADHUMANRCD, nCheckCode, 0, 0, 0); SendSocket(EncryptUnit.EncodeMessage(m_DefMsg)); } }
public void G1Click(System.Object Sender, System.EventArgs _e1) { DBShare.LoadGateID(); DBShare.LoadIPTable(); DBShare.MainOutMessage("网关设置加载完成"); }
public void C1Click(System.Object Sender, System.EventArgs _e1) { DBShare.LoadChrNameList("DenyChrName.txt"); DBShare.LoadAICharNameList("AICharName.txt"); DBShare.MainOutMessage("角色过滤列表加载完成"); }