public void Run() { using (_server = new Server()) // Create new test server. { InitializeServerEvents(); // Initializes server events for debug output. // we can't listen for port 1119 because D3 and the launcher (agent) communicates on that port through loopback. // so we change our default port and start D3 with a shortcut like so: // "F:\Diablo III Beta\Diablo III.exe" -launch -auroraaddress 127.0.0.1:1345 _server.Listen(_port); Logger.Info("Server is listening on port {0}...", _server.Port.ToString()); // Read user input indefinitely. while (_server.IsListening) { var line = Console.ReadLine(); if (!string.Equals("quit", line, StringComparison.OrdinalIgnoreCase) && !string.Equals("exit", line, StringComparison.OrdinalIgnoreCase)) { continue; } Logger.Info("Shutting down server..."); _server.Shutdown(); } } }
public Connection(Server server, Socket socket) { if (server == null) throw new ArgumentNullException("server"); if (socket == null) throw new ArgumentNullException("socket"); this._server = server; this._socket = socket; }
public Client(Server server, Socket socket) { if (server == null) throw new ArgumentNullException("server"); if (socket == null) throw new ArgumentNullException("socket"); this._server = server; this._socket = socket; this.Services = new Dictionary<uint, uint>(); }