public static void Import(string excelFolder) { ItemStatCosts = new Dictionary <string, ItemStatCost>(); var table = Importer.ReadTxtFileToDictionaryList(excelFolder + "/ItemStatCost.txt"); foreach (var row in table) { var itemStatCost = new ItemStatCost { Stat = row["Stat"], Id = int.Parse(row["ID"]), Op = Utility.ToNullableInt(row["op"]), OpParam = Utility.ToNullableInt(row["op param"]), DescriptionPriority = Utility.ToNullableInt(row["descpriority"]), DescriptionFunction = Utility.ToNullableInt(row["descfunc"]), DescriptionValue = Utility.ToNullableInt(row["descval"]), DescriptonStringPositive = Table.GetValue(row["descstrpos"]), DescriptionStringNegative = Table.GetValue(row["descstrneg"]), DescriptionString2 = Table.GetValue(row["descstr2"]), GroupDescription = Utility.ToNullableInt(row["dgrp"]), GroupDescriptionFunction = Utility.ToNullableInt(row["dgrpfunc"]), GroupDescriptionValue = Utility.ToNullableInt(row["dgrpval"]), GroupDescriptonStringPositive = Table.GetValue(row["dgrpstrpos"]), GroupDescriptionStringNegative = Table.GetValue(row["dgrpstrneg"]), GroupDescriptionString2 = Table.GetValue(row["dgrpstr2"]) }; ItemStatCosts[itemStatCost.Stat] = itemStatCost; } HardcodedTableStats(); FixBrokenEntries(); }
public static void HardcodedTableStats() { var enhancedDamage = new ItemStatCost { Stat = "dmg%", DescriptionPriority = 144, // 1 below attack speed (seems right) DescriptionFunction = 4, // +val% DescriptonStringPositive = "Enhanced Damage", DescriptionStringNegative = "Enhanced Damage", DescriptionValue = 1 // Add value before }; ItemStatCosts[enhancedDamage.Stat] = enhancedDamage; var ethereal = new ItemStatCost { Stat = "ethereal", DescriptionPriority = 1, // Min priority DescriptionFunction = 1, // lstValue DescriptonStringPositive = "Ethereal (Cannot Be Repaired)", DescriptionStringNegative = "Ethereal (Cannot Be Repaired)", DescriptionValue = 0 // Do not add value }; ItemStatCosts[ethereal.Stat] = ethereal; var eledam = new ItemStatCost { Stat = "eledam", DescriptionPriority = ItemStatCosts["firemindam"].DescriptionPriority, DescriptionFunction = 30, DescriptonStringPositive = "Adds %d %s damage", DescriptionValue = 3 }; ItemStatCosts["eledam"] = eledam; var resAll = new ItemStatCost { Stat = "res-all", DescriptionPriority = 34, DescriptionFunction = 4, // lstValue DescriptonStringPositive = Table.GetValue("strModAllResistances"), DescriptionStringNegative = Table.GetValue("strModAllResistances"), DescriptionValue = 2 // Do not add value }; ItemStatCosts["res-all"] = resAll; }