public void Launch(Bombs bombs) { Bomb bomb = new Bomb(X + (Width / 2), Y + Height, bombs); bomb.DisplayOn(canvas); }
public void Add(Bomb bomb) { _bombs.Add(bomb); }
public void Remove(Bomb bomb) { bombList.Remove(bomb); }
public void Remove(Bomb bomb) { _bombs.Remove(bomb); }
public void Add(Bomb bomb) { bombList.Add(bomb); }