public static void SetSerial(SerialPortEx serial) { Device = serial; Device.DataReceived += SerialDataReceived; JavascriptEvent.SerialChange(); }
private static void Moitor(object sender, ElapsedEventArgs e) { m_Mutex.WaitOne(); if (m_Computer.Ports.SerialPortNames.Count != m_PortCount) { try { m_PortCount = m_Computer.Ports.SerialPortNames.Count; JavascriptEvent.PortChange(); if (SerialPortManager.Device.IsOpen) { try { bool exist = m_Computer.Ports.SerialPortNames.Contains <string>(SerialPortManager.Device.PortName); if (!exist) { SerialPortManager.Close(); } } catch (Exception ex) { Log4Helper.ErrorInfo(ex.Message, ex); JavascriptEvent.ErrorMessage(ex.Message); } finally { JavascriptEvent.SerialChange(); } } if (!SerialPortManager.Device.IsOpen) { ConnectionManager.Start(); } } catch (Exception ex) { Log4Helper.ErrorInfo(ex.Message, ex); JavascriptEvent.ErrorMessage(ex.Message); } } m_Mutex.ReleaseMutex(); }