예제 #1
0
        private void SetupUI()
        {
            if (initialized)
            {
                return;
            }

            try
            {
                var _menuMasterViewController = Resources.FindObjectsOfTypeAll <MainFlowCoordinator>().First();
                prompt = ReflectionUtil.GetPrivateField <SimpleDialogPromptViewController>(_menuMasterViewController, "_simpleDialogPromptViewController");

                _mainMenuViewController = Resources.FindObjectsOfTypeAll <MainMenuViewController>().First();
                settingsMenu            = Resources.FindObjectsOfTypeAll <SettingsNavigationController>().FirstOrDefault();
                mainSettingsMenu        = Resources.FindObjectsOfTypeAll <MainSettingsMenuViewController>().FirstOrDefault();
                _mainSettingsTableView  = mainSettingsMenu.GetPrivateField <MainSettingsTableView>("_mainSettingsTableView");
                subMenuTableView        = _mainSettingsTableView.GetPrivateField <TableView>("_tableView");
                subMenuTableViewHelper  = subMenuTableView.gameObject.AddComponent <TableViewHelper>();
                othersSubmenu           = settingsMenu.transform.Find("OtherSettings");

                initialized = true;
            }
            catch (Exception ex)
            {
                Console.WriteLine($"[SettingsUI] Crash when trying to setup UI! Exception: {ex.ToString()}");
            }
        }
예제 #2
0
        private void SetupUI()
        {
            if (initialized)
            {
                return;
            }

            try
            {
                var _menuMasterViewController = Resources.FindObjectsOfTypeAll <MainFlowCoordinator>().First();
                prompt = ReflectionUtil.GetPrivateField <SimpleDialogPromptViewController>(_menuMasterViewController, "_simpleDialogPromptViewController");

                _mainMenuViewController = Resources.FindObjectsOfTypeAll <MainMenuViewController>().First();
                settingsMenu            = Resources.FindObjectsOfTypeAll <SettingsNavigationController>().FirstOrDefault();
                mainSettingsMenu        = Resources.FindObjectsOfTypeAll <MainSettingsMenuViewController>().FirstOrDefault();
                _mainSettingsTableView  = mainSettingsMenu.GetPrivateField <MainSettingsTableView>("_mainSettingsTableView");
                subMenuTableView        = _mainSettingsTableView.GetComponentInChildren <TableView>();
                subMenuTableViewHelper  = subMenuTableView.gameObject.AddComponent <TableViewHelper>();
                othersSubmenu           = settingsMenu.transform.Find("OtherSettings");

                AddPageButtons();

                if (tableCell == null)
                {
                    tableCell = Resources.FindObjectsOfTypeAll <MainSettingsTableCell>().FirstOrDefault();
                    // Get a refence to the Settings Table cell text in case we want to change font size, etc
                    var text = tableCell.GetPrivateField <TextMeshProUGUI>("_settingsSubMenuText");
                }
            }
            catch (Exception ex)
            {
                Console.WriteLine($"[SettingsUI] Crash when trying to setup UI! Exception: {ex.ToString()}");
            }
        }