public void OnActiveSceneChanged(Scene prevScene, Scene nextScene) { if (nextScene.name == "GameCore") { SaberScript.Load(); } }
private void OnGameSceneLoaded() { if (BS_Utils.Plugin.LevelData.Mode != BS_Utils.Gameplay.Mode.Multiplayer) { SaberScript.Load(); } }
private void OnGameSceneLoaded() { SaberScript.Load(); }