예제 #1
0
 internal static void OnLoad()
 {
     if (instance == null)
     {
         instance = new GameObject("CustomMenuMusic").AddComponent <CustomMenuMusicController>();
     }
 }
예제 #2
0
 public void OnStart() => CustomMenuMusicController.OnLoad();
예제 #3
0
 private void OnDestroy()
 {
     BSEvents.menuSceneActive -= BSEvents_menuSceneActive;
     instance = null;
 }