public RiffChunkListRgn2(string aId, UInt32 aSize, ByteArray aByteArray, RiffChunkList aParent)
            : base(chunkTypeDictionary, bodyTypeDictionary, aId, aSize, aByteArray, aParent)
        {
            type = TYPE;

            rgnhBody     = ( RiffChunkRgnh )GetChunk(RiffChunkRgnh.ID);
            wsmpBody     = ( RiffChunkWsmp )GetChunk(RiffChunkWsmp.ID);
            wlnkBody     = ( RiffChunkWlnk )GetChunk(RiffChunkWlnk.ID);
            rgn_ListList = GetChunkListList("LIST", RiffChunkListRgn_.TYPE);
        }
예제 #2
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        public RiffChunkListWave(string aId, UInt32 aSize, ByteArray aByteArray, RiffChunkList aParent)
            : base(chunkTypeDictionary, bodyTypeDictionary, aId, aSize, aByteArray, aParent)
        {
            type = TYPE;

            dlidChunk = ( RiffChunkDlid )GetChunk(RiffChunkDlid.ID);
            fmt_Chunk = ( RiffChunkFmt_ )GetChunk(RiffChunkFmt_.ID);
            dataChunk = ( RiffChunkData )GetChunk(RiffChunkData.ID);
            wsmpChunk = ( RiffChunkWsmp )GetChunk(RiffChunkWsmp.ID);
        }