public void UploadRotatable(int x, int y, RotatableBlock block, SciFiStraightRotation rotation) { this.Events.Raise(this.GetRotatable(x, y, block, rotation)); }
public UploadRequestEvent GetRotatable(int x, int y, RotatableBlock block, SciFiStraightRotation rotation) { return this.GetRotatable(x, y, block, (uint)rotation); }