public static void Wear(Fight fight, Fighter caster, Engines.Spells.SpellEffect effect, List <Fighter> targets, int cellID) { foreach (Fighter target in targets) { if (caster.WearedFighter == null) { caster.Wear(target); } } }
public static void Wear(Fight fight, Fighter caster, Engines.Spells.SpellEffect effect, List<Fighter> targets, int cellID) { foreach (Fighter target in targets) { if (caster.WearedFighter == null) { caster.Wear(target); } } }