/// <summary> /// Specify the ratio at which this entity is made invisible based on distance. /// Ratio is 0.0 - 1.0, with 1.0 being 100% visibility regardless of distance. /// </summary> /// <param name="viewDistanceRatio">View distance ratio.</param> public void SetViewDistanceRatio(float viewDistanceRatio) { viewDistanceRatio = MathHelpers.Clamp01(viewDistanceRatio); NativeHandle.SetViewDistRatio((int)(viewDistanceRatio * 255)); }