예제 #1
0
 /// <summary>
 /// Requests movement at the specified slot, providing an animated character is currently loaded.
 /// </summary>
 /// <param name="request"></param>
 public void AddMovement(ref EntityMovementRequest request)
 {
     NativeEntityMethods.AddMovement(this.GetIAnimatedCharacter(), ref request);
 }
예제 #2
0
 /// <summary>
 /// Requests movement at the specified slot, providing an animated character is currently loaded.
 /// </summary>
 /// <param name="request"></param>
 public void AddMovement(ref EntityMovementRequest request)
 {
     NativeEntityMethods.AddMovement(this.GetIAnimatedCharacter(), ref request);
 }
예제 #3
0
 internal static extern void _AddMovement(uint entityId, ref EntityMovementRequest request);