예제 #1
0
        protected override void OnSetData(EffectData effect)
        {
            var data = effect as EffectSlowData;

            if (data != null)
            {
                Modifier = new UnitMovementController.MovementModifier(data.SpeedModifier, data.OverridePreviousModifiers);
            }
        }
예제 #2
0
 protected override void OnInitialize()
 {
     modifier = new UnitMovementController.MovementModifier(0f);
 }