static public Texture2D Sideload(this Texture2D item) { return(PlayEditDistinction <SideloadEditDistinctionAttribute> .Execute(t => t, item)); }
static public int GetContentIdentity(this UnityEngine.Object item) { return(PlayEditDistinction <GetContentIdentityEditDistinctionAttribute> .Execute(i => i.GetHashCodeEX(), item)); }