static public void DrawTexture(Vector3 position, float size, Texture2D texture) { GizmosExtensions.DrawTexture( position, new Vector2(size, texture.GetAspect() * size), texture ); }
static public void DrawSprite(Vector3 center, Vector2 size, Sprite sprite) { GizmosExtensions.DrawTexture(center, size, sprite.Sideload()); }