예제 #1
0
 static public BurstSpriteRenderer Deploy(this BurstSprite item, Vector2 position, float angle)
 {
     return(item.Deploy(position).Chain(r => r.SetPlanarRotation(angle)));
 }
예제 #2
0
 static public BurstSpriteRenderer Deploy(this BurstSprite item, Vector2 position)
 {
     return(item.Deploy().Chain(r => r.SetPlanarPosition(position)));
 }